Mitth'ris'sintar (Thriss) by BattleFries

Species
Chiss
Career
Diplomat
Specializations
Propagandist
System
Age of Rebellion

3
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
3
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) X 1

Attacks

Military Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
4
Flexible Monoknife
Range
Engaged
Skill
Melee
Pierce 1
Damage
1
Critical
3

0
120
485
7

Weapons & Armor

Military Holdout Blaster
Heavy Clothing

Personal Gear

Concealed Escape Kit
Personal Transponder
3-MAL Secure Comlink
Infrabinoculars
Surveillance Scanner

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Infravision 1 Enter the Unknown, Page 21 Chiss can see in both infrared and normal visual spectra. Remove up to ■ added to checks by lighting conditions.
Grit 1 Desperate Allies, Page 31 Add +1 Strain threshold.
Positive Spin 1 Desperate Allies, Page 31 Whenever any character's Duty would increase, it increases by an additional 1 per rank of Positive Spin.
Cutting Question 1 Desperate Allies, Page 31 Once per encounter, when making a Coercion skill check, the character may use the Deception skill instead.
In The Know 1 Desperate Allies, Page 31 Remove ■ up to ranks of In The Know from checks to get information from people or to disseminate news. Minion NPCs do not realize this character's allegiance in interviews.

Background

Grew up on the Chiss homeworld of Csilla. Joined the Expansionary Defense Fleet for a mandatory tour when she was sixteen years old. She served as an intelligence analyst and assessed the Galactic Empire as a potential threat to the Chiss Ascendancy.

Her superiors disagreed with her, and after spending a bit more time than she had to in the Defense Fleet, she resigned with honors as a Lieutenant Commander and decided to venture into Wild Space to get a better feel as to whether the Empire was truly a threat to her people.

Motivation

Above all else, Thriss is a patriot. She loves the Chiss Ascendancy, and despite her people's insistence that the Empire is not a threat, Thriss cannot turn a blind eye. Not only that, but she has come to empathize with the people of the coreward worlds, who are suffering tremendously. She has justified to herself that she is not preemptively attacking a potential enemy of the Ascendancy. Rather, she is independently helping an existing organization that she views as the legitimate government in this Galactic Civil War. She hopes to end the conflict with as little bloodshed as possible by spreading the message of peace and justice as best she can.

Duties

Thriss was an intelligence analyst, and she is now putting the skills she learned there to use as a propagandist. She is disseminating information and trying to separate the truth from the lies. She is selecting the most flattering and dramatic truths to aid the Rebel Alliance, and she is making an effort to go public with the most horrific truths of what the Empire is really all about.

Description

Mitth'ris'sintar (aka Thriss) is a 28-year old Chiss female. She is taller than most human women, but of average height for a woman of her species. She is fit and attractive by Chiss standards, and she is confident in her intelligence and, to a lesser extent, her personal charisma. She is proud of her service to her species, and while she supports the Rebel Alliance, she is skeptical of restoring the Galactic Republic if it means opening the galaxy up to the same mistakes that led to the downfall of the Old Republic. She also views the Rebel Alliance as rather ragtag and disorganized compared to the Chiss military, and while she recognizes the necessity of the situation, she still hopes to bring a bit of Chiss discipline to the Rebel Alliance.

Other Notes

Gear and Equipment:

Purchased Equipment and Gear:
~None (yet)

Requisitioned Equipment and Gear:
~Military Holdout Blaster (Encumbrance 1):
Damage: 6 / Crit: 4 / HP: 1 / Stun Setting / Add ■ to Perception checks to find this / May run out of ammo after 3 disadvantage results
~Heavy Clothing (Encumbrance 1 / Soak 1)
~Concealed Escape Kit:
The gear hidden in a concealed escape kit upgrades the ability of all Mechanics and Skulduggery checks made to escape confinement once.
The laser cutter works for a single round before its energy cell burns out, which is usually just enough time to destroy a mechanical lock or cut a metal bar out
of a window or cell door.
The flexible monoknife included in the kit has the following profile: (Melee; Damage + 1; Critical 3; Range (Engaged); Pierce 1).
Upgrade the difficulty of checks to detect a concealed escape kit twice.
~Personal Transponder:
Finding exact location within close planetary range requires an Average (◆◆) Computers check. Increase difficulty by two for each additional range band, up to
extreme.
~3-MAL Secure Comlink:
Transmits up to medium range on planetary scale.
Add ■ to any check made to intercept and unscramble its signal.
Add □□ to Knowledge checks related to current events or conditions at the GM's discretion.
~Surveillance Scanner (Encumbrance 5):
Surveillance scanners have a range of close on the planetary scale or long on the personal scale.
Using a surveillance scanner upgrades the ability of any checks made to locate bugs, sweep rooms for hidden cameras, pick up data streams, or engage in any
other counter-surveillance activities once.

~ ~ ~

EXP Expenditures:

Racial Skills:
+1 Cool

Starting Career Skills:
+1 Charm
+1 Deception
+1 Leadership
+1 Knowledge (Core Worlds)

Bonus Career Skills
+1 Knowledge (Warfare)
+1 Perception

EXP Expenditures:

--Character Creation
Presence 1 -> 3: 50 XP
Cunning 2 -> 3: 30 XP
In The Know: 5 XP
Grit: 5 XP
Positive Spin: 5 XP
Cutting Question: 5 XP

--Post-Creation
+1 Negotiation: 5 XP
+1 Knowledge (Xenology): 5 XP
+1 Knowledge (Outer Rim): 5 XP
+1 Knowledge (Lore): 5 XP

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