Breach 1, Sunder, disorient 1, whenever using parry add 1 boost to next combat check against their attacker before end of next round
Damage
9
Critical
3
Offhand shoto (Burnt orange, Ghostfire crystal)
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Defensive 2, May spend 4 advantages to prevent opponent from using parry
Damage
6
Critical
2
Weapons & Armor
Basic Lightsaber
Shoto
Timber Cuirass
Personal Gear
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Parry
4
When hit by melee attack suffer 3 strain to reduce damage by 2 + rank
Grit
2
+1 strain threshold
resist disarm
1
Suffer 2 strain to avoid being disarmed or having weapon damaged or destroyed
Makashi technique
1
May use presence instead of Brawn for lightsaber
Duelist's training
1
Gain 1 blue when engaged with only one opponent
Feint
1
Spend triumph or 3 advantages on a missed melee to upgrade difficult of opponents next attack targeting character by ranks of feint
Improved parry
1
When parrying a hit that generated a dispair or 3 disavantages may hit attacker once with lightsaber brawl or melee weapon after attack resolves
Sum Diem
1
May spend triumph or 2 advantages with sucessful lightsaber check to disarm opponent
Dedication
1
+ 1 characteristic
Intense prescence
1
Spend 1 destiny point to recover strain equal to presence rating
Force Powers
Force Rating
2
Power
Force move
Description
Can move small objects via the power of the force.
May spend dark/light to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade
Effect
Magnitude 2
Spend light/dark to increase targets affected equal to magnitude upgrade
Strength 2
Spend light/dark to increase silhouette able to be targeted equal to strength upgrades purchased
Range 2
Spend light/dark to increase powers range by a number of range bands equal to range upgrades purchased
Control
Force user can hurl objects to damage targets by making a ranged combat check combined with a move power check dealing damage equal to 10 times silhouette.
Background
Motivation
Obligations
Description
Other Notes
Desert Dweller: remove 1 setback due to arid or hot environment