Edge of the Empire
| Threshold | 14 |
| Current | 14 |
| Threshold | 14 |
| Current | 14 |
| Ranged | 2 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Kyuzo War Shield (Melee) |
RangeEngaged |
SkillMelee |
|
| Cumbersome 3, Defensive 1, Deflection 2, Disorient 1, |
Damage+1 |
Critical4 |
|
| Kyuzo War Shield (Ranged) |
RangeShort |
SkillRanged: Light |
|
| Cumbersome 3, Defensive 1, Deflection 2, Disorient 1, Limited Ammo 1, Ricochet (See Talents) |
Damage1 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Dense Musculature | 1 | Forged in Battle, pg.25 | Kyuzo are adapted for Phatrong's relatively high gravity, and can make impressive bounding leaps on most other worlds. Once per round as a maneuver, a Kyuzo may suffer 3 strain to leap horizontally or vertically to any location within medium range. |
| Parry | 1 | No Disintegrations, pg.33 | When hit by a Melee/Brawl attack, suffer 3 strain to reduce incoming damage by 2 plus ranks in Parry. |
| Iron Body | 1 | No Disintegrations, pg.33 | Remove 1 Setback dice per rank of Iron Body from Coordination and Resilience checks. Additionally, reduce the critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1). |
| War Shield Ricochet | 1 | Forged in Battle, pg.49 | After making a Ranged: Light attack with this weapon, the user can spend 3 advantage to have the weapon bounce back to their hands. |