Edge of the Empire
| Threshold | 15 |
| Current | 15 |
| Threshold | 13 |
| Current | 13 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | X | 2 | ||
| Survival (Cun) | X | 3 | ||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | X | 4 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 3 |
| Kyuzo Energy Bow |
RangeLong |
SkillRanged: Heavy |
|
| Pierce 5, Cumbersome 2, Knockdown |
Damage9 |
Critical4 |
|
| Boonta Blaster |
RangeShort |
SkillRanged: Light |
|
| Stun Setting, Quick Draw, Add Black to find the gun, Remove Black to lie about it |
Damage6 |
Critical3 |
|
| Stun Baton |
RangeEngaged |
SkillMelee |
|
| Concussive 1, Stun Damage |
Damage6 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Enhanced Vision | 1 | Remove up to 2 setback dice due to concealment and obscuring environmental factors (but not cover/defense). | |
| Forager | 1 | Remove 2 black from checks to find water, food, or shelter, and they take half the time | |
| Stalker | 2 | +2 blue to stealth and coordination checks | |
| Outdoors man | 2 | Remove 2 black to move through terrain or environmental effects, decrease land travel by half | |
| Expert Tracker | 2 | Remove 2 black from checks to track, and cut tracking time in half | |
| Hunter | 1 | +1 blue when interacting with beasts(including combat) And +10 crit to animals | |
| Soft Spot | 1 | One Destiny point to add cunning to damage | |
| Swift | 1 | suffer no penalty's from moving in difficult terrain | |
| Toughened | 2 | +4 Wounds | |
| Hunting Goggels | 1 | +1 blue to perception, minus two black to shooting | |
| Enduring | 1 | +1 soak |