Threshold | 15 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 2 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 |
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Athletics (Br) | X | 1 |
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|
Charm (Pr) | 0 |
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Coercion (Will) | X | 0 |
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|
Computers (Int) | 0 |
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Cool (Pr) | 0 |
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Coordination (Ag) | 1 |
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Deception (Cun) | 0 |
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Discipline (Will) | 0 |
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Leadership (Pr) | 0 |
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Mechanics (Int) | X | 0 |
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|
Medicine (Int) | X | 0 |
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|
Negotiation (Pr) | 0 |
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Perception (Cun) | X | 0 |
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|
Piloting: Planetary (Ag) | X | 1 |
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|
Piloting: Space (Ag) | X | 0 |
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|
Resilience (Br) | 0 |
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||
Skulduggery (Cun) | 0 |
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Stealth (Ag) | 1 |
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Streetwise (Cun) | X | 0 |
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|
Survival (Cun) | 0 |
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Vigilance (Will) | X | 1 |
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|
Brawl (Br) | X | 2 |
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|
Gunnery (Ag) | 0 |
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||
Lightsaber (Br) | 0 |
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Melee (Br) | 0 |
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Ranged: Light (Ag) | X | 3 |
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|
Ranged: Heavy (Ag) | X | 3 |
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|
Knowledge: Core Worlds (Int) | 0 |
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Knowledge: Education (Int) | 0 |
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Knowledge: Lore (Int) | 0 |
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Knowledge: Outer Rim (Int) | 0 |
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Knowledge: Underworld (Int) | 0 |
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Knowledge: Warfare (Int) | X | 0 |
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Knowledge: Xenology (Int) | 0 |
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DC-15a Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
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Autofire, Pierce 1, Stun setting |
Damage9 |
Critical3 |
|
DC-17 Hand Blaster |
RangeMedium |
SkillRanged: Light |
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Accurate 1, Stun Setting |
Damage7 |
Critical3 |
|
M-8 Combat Knife |
RangeEngaged |
SkillMelee |
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Accurate 1, Pierce 1 |
Damage+1 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 1 | +2 Wound Threshold | |
Jury Rigged | 1 | Choose one weapon, armor, or other item and give it a permanent improvement while it remains in use. (DC-15a Autofire) | |
Armor Master | 1 | When wearing armor, increase total Soak value by 1 | |
Tinkerer | 1 | May add 1 additional Hard Point to a number of items equal to ranks in Tinkerer. Each item may only be modified once. | |
Dedication | 1 | +1 Agility | |
Improved Armor Master | 1 | When wearing armor of a Soak value of 2 or higher, increase Defense by 1 | |
Deadly Accuracy | 1 | When Acquired, choose one combat skill. Add damage equal to ranks in that skill to one hit of a successful attack with that skill. (Ranged Light) |