Githrel by CT8056

Species
Gank
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

6
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 2
Melee 1

Placeholder Image

Characteristics

3
4
3
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0 Charm
Coordination (Ag) 0 Athletics
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0 Charm
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0 Charm
Perception (Cun) X 2
Piloting: Planetary (Ag) 2 Piloting
Piloting: Space (Ag) X 2 Piloting
Resilience (Br) 0
Skulduggery (Cun) 0 Survival
Stealth (Ag) X 2
Streetwise (Cun) 0 Survival
Survival (Cun) X 1
Vigilance (Will) X 2
Brawl (Br) 1 Melee
Gunnery (Ag) 0
Lightsaber (Br) 1 Melee
Melee (Br) X 2
Ranged: Light (Ag) 4
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0 Education
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0 Education
Knowledge: Outer Rim (Int) 0 Education
Knowledge: Underworld (Int) 0 Education
Knowledge: Warfare (Int) 0 Education
Knowledge: Xenology (Int) 0 Education

Attacks

WS 6 Shot BuckMaster
Range
Medium
Skill
Ranged: Light
Peirce 2, Vicious 1, Disorient 1, Hammer Fire, Molten Bullet
Damage
6
Critical
3
Force Pike
Range
Engaged
Skill
Melee
Pierce 2, stun setting
Damage
+3
Critical
2
WP - 19 Incendiary Grenade
Range
Short
Skill
Ranged: Light
Blast 8, Burn 4, Limited Ammo 1
Damage
8
Critical
3

210

Weapons & Armor

Blaster armor
-Two points in ranged defense, one point in melee defense
-A soak value of 3

WP- 19 Incendiary*2

WS 6 Shot Buckmaster
-Damage: 6
-Encumbrance: 1
-HP: 4
- -Superior Weapon Customization
- - -Hp Cost: 2
- - -A Superior weapon generates
automatic 1 advantage on all checks
related to its use, and has its base
damage increased by one.
--Push out cylinder.

-Specials:
- -Pierce 2
- -Vicious 1
- -Disorient 1
- -Hammer Fire: basically auto fire
- -Molten Bullets: If a target uses the
Reflect talent, the user of this weapon
may spend an Advantages to cause the
target to suffer wounds equal to the adv. spent.
- -Small Clip 6: For every 6 shots, spend 2
maneuvers to reload the weapon.
Triumphs render a reload an
incidental for the remainder of the
encounter.
- -If the user has a Speed Loader, he may
reduce reload time to 1 maneuver.
If this weapon has the Push-out
Cylinder modification, the user may
combine it with the Speed Loader to
make reloading an incidental.

Personal Gear

-Cybernetic Respirator.
-- This implant allows one to avoid suffering from the effects of airborne toxins and to breathe beneath the water - or even a completely airless environment for a short time.
-- Provides benefits of a breath mask and respirator permanently. Provides 1 rank of the Blooded talent.

-Cybernetic Eyes.
-- +1 rank to Vigilance & Perception.

- Cybernetic Arm.
-- Plus 1 to agility.

Assets & Resources

-4 stem packs
-Speed loader
-Com link

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Blooded 1 The character adds a boost dice per rank of Blooded to their checks to resist or recover from the effects of poisons, venoms, and other toxins. Reduce the duration of any related ongoing effects or damage from toxins, venoms, or poisons by one round per rank of Blooded, to a minimum of one.
Grit 1 5xp Gain +1 Strain Threshold.
Lethal Blows 1 5xp +10 to any crit effect for every lethal blows rank.
Dodge 1 5xp May suffer strain equal to dodge rank to increase combat check against you.
Quick Draw 1 10 xp May draw any item as an incidental once per round
Anatomy lessons 1 15 xp May spend a destiny point to increase damage equal to intellect.

Background

Motivation

Obligations

Description

Other Notes

Return to Top