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Grit |
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EotE:CRB 59 |
Gain +1 strain threshold |
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Lethal Blows |
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EotE:CRB 59 |
Add +10 per rank of Lethal Blows (2) to any Critical Injury results inflicted on opponents |
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Stalker |
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EotE:CRB 59 |
Add 1 Boost per rank of Stalker (2) to all Stealth and Coordination checks |
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Dodge |
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EotE:CRB 59 |
When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks in Dodge (2), then upgrade the difficulty of the check by that number |
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Precise Aim |
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EotE:CRB 59 |
Once per round, may perform Precise Aim maneuver. Suffer a number of strain no greater than ranks in Precise Aim (1), then reduce target's melee and ranged defense by that number |
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Targted Blow |
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EotE:CRB 59 |
After making a successful attack, may spend 1 Destiny Point to add damage equal to Agility to one hit |
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Jump Up |
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EotE:CRB 59 |
Once per round, may stand from seated or prone as an incidental |
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Quick Strike |
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EotE:CRB 59 |
Add 1 Boost per rank of Quick Strike (1) to combat checks against targets that have not acted yet this encounter |
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Quick Draw |
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EotE:CRB 59 |
Once per round, draw or holster a weapons or accessible item as an incidental |
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Anatomy Lesson |
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EotE:CRB 59 |
After making a successful attack may spend 1 Destiny Point to add damage equal to intellect to one hit |
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Sniper Shot |
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EotE:CRB 59 |
Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot (1). Upgrade the difficulty of the attack by 1 per range band increase |
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Deadly Accuracy |
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EotE:CRB 59 |
When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using that skill (Ranged (Heavy)) |
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Dedication |
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EotE:CRB 59 |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6 |
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Master of Shadows |
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EotE:CRB 59 |
Once per round, suffer 2 strain to decrease difficulty of next Stealth or Skullduggery check by one |