|
Fearsome Countenance |
|
|
Zabrak add automatic Advantage to all Coercion checks they make. |
|
Parry |
|
|
-5xp padawan; When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry |
|
Quick-Draw |
1 |
|
-5xp padawan; Once per round, draw or holster a weapon or accessible item as an incidental |
|
well rounded |
1 |
|
-10xp padawan; Choose any 2 skills. They permanently become career skills. |
|
Reflect |
1 |
|
-10xp padawan; When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect. |
|
Toughened |
|
|
-5xp knight; Gain +2 wound threshold. |
|
Toughened |
|
|
-5xp padawan; Gain +2 wound threshold. |
|
Parry |
4 |
|
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry |
|
Toughened |
2 |
|
Gain +4 wound threshold. |
|
Parry |
|
|
-5xp knight; When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry |
|
Multiple Opponents |
1 |
|
-10xp knight; Add □ to Lightsaber, Brawl, and Melee checks when engaged with multiple opponents. |
|
Parry |
|
|
-5xp knight; When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry |
|
Parry |
|
|
-15xp knight; When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry |
|
Defensive Training |
1 |
|
-15xp knight; When wielding a Lightsaber, Melee, or Brawl weapon, the weapon gains the Defensive quality with a rating equal to ranks in Defensive Training |
|
Sum Djem |
1 |
|
-20xp knight; May spend triumph or 2xAdvantage with a successful Lightsaber attack to disarm opponent |
|
Sense Danger |
1 |
|
-10xp padawan; Once per game, remove ■■ from any 1 check. |
|
Grit |
3 |
|
-5xp padawan; Gain +1 strain threshold. |
|
Second Wind |
2 |
|
-5xp Shii-Cho Knight; Once per encounter, may use Second Wind incedintal to recover strain equal to ranks in Second Wind. |
|
Force Rating |
|
|
-15xp Padawan; Gain +1 Force rating. |
|
Jump Up |
|
|
-5xp Jedi; Once per round, may stand from seated or prone as an incidental. |
|
Second Wind |
|
|
-10xp Shii-Cho Knight; Once per encounter, may use Second Wind incidental to recover strain equal to ranks in Second Wind. |
|
Grit |
|
|
-5xp jedi knight; Gain +1 strain threshold. |
|
Grit |
|
|
-5xp jedi knight; Gain +1 strain threshold. |
|
Improved Parry |
|
|
-20xp Shii-Cho Knight; When parrying a hit that generated 1xDespair or 3xThreat, may hit attacker once with Lightsaber, Brawl, or Melee weapon (dealing base damage), after original attack resolves. |