Age of Rebellion
| Threshold | 11 |
| Current | 11 |
| Threshold | 13 |
| Current | 13 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 1 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 1 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 2 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 2 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 1 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Model 1 Nova Viper Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Accurate 2, Pierce 2, Stun Setting, free advantage on checks using it |
Damage8 |
Critical3 |
|
| E-5 Carbine |
RangeMedium |
SkillRanged: Light |
|
| Inaccurate 1, Stun Setting, 1 setback die firing it one handed |
Damage9 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Rapid Reaction | 1 | Can suffer 1 strain to add a success to an initiative roll. | |
| Quick Strike | 2 | Add 2 boost dice to attacks against characters who haven't acted in the encounter yet. | |
| Sidestep | 2 | Once per round can perform sidestep maneuver, taking 2 strain to upgrade difficulty of incoming ranged attacks by 2. | |
| Soft Spot | 1 | On a successful attack, can spend 1 Destiny Point to add 3 damage to a hit. | |
| Skilled Jockey | 1 | Remove 1 setback die from all Space and Planetary Piloting checks. | |
| Galaxy Mapper | 1 | Remove 1 setback die from Astrogation checks, and they take half as long. | |
| Dead To Rights | 1 | Spend 1 Destiny Point to add 2 damage to a successful hit made by ship or vehicle mounted weaponry. | |
| Bypass Security | 1 | Remove 1 setback die from checks to disable a security device or open a locked door. |