Weapons & Armor
Custom armour
Soak 2
Enc 3 (0)
Ranged Defense 1
Melee Defense 1
HP 5/5
-->Clone polarized Electrobinoculars
(Adds :Boost: to sight-based Perception checks and removes up to :Setback: from perception checks due to darkness or low light conditions.) 1 rank of perception
-->Tracking System
Upgrade ability of checks to track a designated target once. The wearer may designate a target for a maneuver while having LOS to the target or through sensors (such as surveillance trackers) Only one target may be tracked at a time (mods for Survival and vigilance )
-->Squad tactical system
:Boost: to perception and vigilance while within medium range of 1 or more allies using the attachment. integrated comm link (mods perception 1 vigilance 1
--> Strength enhancing system
Increases wearer's Brawn by one
point while wearing this armor. This does not increase soak or wound threshold.(mods 2 Skill (Athletics) Mods, 2 InĀnate Talent (Brace) Mods.)
**WEapons** Cost 7300
Model 77
7 damage
- Crit
1 ENc
2/3 hp
-->Lightweight Frame reduce enc by 1 (Mod reduce enc by 1)
--> Ascension gun The user can fire at an ancor point at up to medium range with an easy ranged h or coordination check. Some places may add setback at gm
discretion. Once it is in place the user may activate the repulse filed to ascend one range band towards it every round. (mods add 1 boost to check, 1 increase ascension speed by 1 range band
--> Superior 1 auto adv and +1 damage