Threshold | 23 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 1 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 1 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | X | 3 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 5 | ||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | X | 0 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Claws |
RangeEngaged |
SkillBrawl |
|
Damage+3 |
Critical3 |
||
Vibroknife |
RangeEngaged |
SkillMelee |
|
Pierce 2, Vicious 1, Serrated edge (Vicious +1), Paired weapon |
Damage+3 |
Critical2 |
|
Vibrosword |
RangeEngaged |
SkillMelee |
|
Pierce 2, vicious 1, defensive 1, Mono-molecular edge (-1 critical range), Paired weapon |
Damage+4 |
Critical2 |
|
Light blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Setting (free action, strain damage) |
Damage5 |
Critical4 |
|
Frag Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 6 |
Damage8 |
Critical4 |
|
Stun Grenade |
RangeShort |
SkillRanged: Light |
|
Disorient 3, Stun damage, blast 8 |
Damage8 |
CriticalN/A |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 4 | +2 wound threshold/rank | |
Feral Strength | 3 | +1 damage to melee and brawl damage/rank | |
Lethal Blow | 3 | +10 to critical injury results/rank | |
Knockdown | 1 | Spend triumph to knock opponent prone | |
Heroic Fortitude | 1 | use destiny point to Ignore critical injuries on Brawn/agility checks until end of encounter | |
Enduring | 2 | +1 soak/rank | |
Frenzied attacks | 3 | Suffer 1 strain/rank to upgrade Melee or brawl checks | |
Natural Brawler | 1 | 1/session, reroll melee or brawn roll | |
Grit | 1 | +1 strain threshold/rank | |
Durable | 1 | -10 points to critical injury/level |