Backpack
Ration Pack x4
Scout 5 Field Goggles
Stimstick x3
Canteen
"Survivalist" Mess Kit
Military Belt Pouch
Glow Rod
Breath Mask
Earbud Comlink
Climbing Gear
Stimpack x2
Utility Belt
Chance Cube x3
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Quick Strike
1
Add x1 Blue per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Mind Over Matter
1
The Character may spend one Destiny Point to recover strain equal to his Willpower Rating
Hunter's Quarry
1
Take Hunter's Quarry action: Make a HARD Survival Check to upgrade the ability of all attacks made against a target at long range until the end of the character's next turn.
Quick Draw
1
Once per sound, draw or holster a weapon or accessible item as an incidental.
Lethal Blows
1
Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.