Sha'Reo'Riss by Viztee

Species
[Hidden]
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

4
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
2
3
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 2
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 1
Survival (Cun) 0
Vigilance (Will) 2
Brawl (Br) 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Retractable Wrist Blades
Range
Engaged
Skill
Melee
Pierce 1
Damage
1
Critical
3
Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3

20
120
1000
11

Weapons & Armor

Blaster Rifle (Encumbrance 4)
Heavy Blaster Pistol (Encumbrace 2 / 0 when holstered)

Laminate Armor (Encumbrance 2 -- Soak 2)
Integrated Holsters: Encumbrance +4. May holster up to 2 weapons of Encumbrance 3 or lower in the armour (weapons do not count towards encumbrance threshold while holstered).
Integrated Holsters Mod: Add 1 setback dice to Perception (Cun) checks to find weapons in armour. (1x Used for Pistol)
Retractable Wrist Blades: Deploy a wrist blade as an incidental
Custom Fit: Remove 1 setback die from Athletics and Stealth checks while wearing the armor.

Neural Recorder - Installed by Crusty, unknown to Reo but gives Encumbrance 1 - Allows recollection of events easily & can store on external drive

Personal Gear

Comlink
Macrobinoculars
Emergency Medpac
Disguise Kit
Backpack
Rations - 2

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Infravision 1 Remove up to 1 setback dice from checks due to lighting conditions.
Lethal Blows 1 Add +10 per rank of Le- thal Blows to any Critical Injury results inflicted on opponents.
Jump Up 1 Once per round, may stand from seated or prone as an incidental.
Stalker 1 Add boost die per rank of Stalker to all Stealth and Coordi- nation checks.
Sniper Shot 1 Before making a non- thrown ranged attack, may perform a Sniper Shot ma- neuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.

Background

Motivation

Obligations

Description

Other Notes

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