System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
X |
3 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
X |
3 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
|
0 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
|
2 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
|
0 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
4 |
|
|
| Skulduggery (Cun) |
|
2 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
1 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
|
1 |
|
|
| Brawl (Br) |
X |
3 |
|
|
| Gunnery (Ag) |
|
1 |
|
|
| Lightsaber (Br) |
|
0 |
|
|
| Melee (Br) |
X |
2 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
X |
2 |
|
|
| Knowledge: Education (Int) |
X |
2 |
|
|
| Knowledge: Lore (Int) |
X |
2 |
|
|
| Knowledge: Outer Rim (Int) |
X |
2 |
|
|
| Knowledge: Underworld (Int) |
X |
2 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
X |
2 |
|
|
Attacks
|
Electrostaff |
Range
Engaged |
Skill
Melee |
|
|
Linked 2
|
Damage
4 |
Critical
3 |
|
Fists |
Range
Engaged |
Skill
Brawl |
|
|
|
Damage
4 |
Critical
5 |
Weapons & Armor
Electrostaff
Personal Gear
Holo-messenger
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Adversary 1 |
|
439 |
Increase difficulty of check on Henry by 1 |
|
Pressure Point |
|
420 |
When making a brawl check against a living opponent, Henry may choose to deal damage in strain. |
|
Parry 3 |
|
420 |
Take 3 strain, reduce melee damage by 5 |
Force Powers
Power
Move
Description
Spend 1 point to move a silhouette 0 object at short range. (You can use the upgrades multiple times)
| Upgrade |
Effect |
|
Range |
Spend 1 point to increase range |
|
Power |
Spend 1 point to increase silhouette |
|
Control |
Spend 1 point to increase the number of objects by 2 |
Power
Enhance
Description
Spend force points for success and imperial symbols in Athletic, Coordination, Resilience, Brawl, and Piloting. (Both)
| Upgrade |
Effect |
|
Control |
Spend 1 point to force jump horizontally and/or vertically close range as a maneuver |
|
Range |
Spend 1 force point to increase the jump range to medium |
|
Power |
Commit 1 force die to add 1 point to Agility |