Zuvia by SpooFy

Species
Kyuzo
Career
Warrior
Specializations
Steel Hand Adept
System
Force and Destiny

8
Threshold 20
Current 0
Threshold 14
Current 0
Ranged 3
Melee 2

Characteristics

5
2
2
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
+1
Critical
4
Shield Gauntlet
Range
Engaged
Skill
Brawl
Deflection 2, Stun Damage
Damage
+1
Critical
5

6
220

Weapons & Armor

PX-II Battlement Powered Armor
Breath Mask
Kyuzo War Helmet

Personal Gear

Backpack
Stimpack x3
Glowrod x2

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
High Jump Able to jump very high or far in normal gravity. Once per round as a maneuver, may suffer 3 strain to move 2 range bands either vertically or horizontally.
Grit Gain +1 Strain Threshold
Martial Grace Once per round, suffer 2 strain to add damage equal to ranks in Coordination to one hit of a successful Brawl Check.
Dodge When targeted in combat, may use a Dodge incidental. Suffer Strain no greater thank ranks in Dodge to upgrade the difficulty of the attack by that number.
Force Rating Gain +1 Force rating.
Iron Body (x2) Remove setback per rank of Iron Body from Coordination and Resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1).
Acklay's Scything Attack Brawl attacks gain Pierce equal to Force rating.
Swift Do not suffer the usual penalties for moving through difficult terrain.
Toughened (x2) Gain +2 Wound Threshold.
Far Strike As an action, make a Brawl check as a ranged attack, adding force die up to Force rating. Increase the range of the attack by one band for each light/dark spent, to a maximum of Long range.
Unarmed Parry May Parry while unarmed. Reduce Strain cost to Parry while unarmed by 1 (to a minimum of 1).
Parry If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 Strain to reduce damage by 2 plus ranks in Parry.
Precision Strike When this character inflicts a Critical Injury with a Lightsaber, Melee, or Brawl weapon, may suffer 1 Strain to change the result to any Easy severity Critical Injury result.

Background

Motivation

Morality

Compassion: The character cares about the
tribulations others face and wants to help those he
comes across. His compassion may lead to self-sacrifice
in order to aid those who need it.

Hatred: The galaxy can be a cruel and heartless place, and
compassion can quickly turn to hatred for the individuals or
situations that cause others to suffer. The character’s mind can
turn to simmering hatred for someone or something, a hatred
that is all too slow to fade.

Description

Other Notes

High-Pressure Adaptation: May survive high-pressure oxygen atmospheres. Must wear a breath mask in normal pressure. Without a breath mask, add setback for all checks.

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