Career
Sentinel / Guardian
Specializations
Artisan / Soresu Defender
System

Edge of the Empire
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
X |
0 |
|
|
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
X |
1 |
|
|
| Cool (Pr) |
|
0 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
X |
0 |
|
|
| Discipline (Will) |
|
0 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
X |
1 |
|
|
| Medicine (Int) |
|
1 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
1 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
X |
1 |
|
|
| Stealth (Ag) |
X |
1 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
|
0 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Int) |
X |
1 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
X |
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
|
0 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Lightsaber "Synapse" |
Range
Engaged |
Skill
Lightsaber |
|
|
Mods: Lorrdian crystal - dmg +7, crit 2, Defensive (1)
|
Damage
7 |
Critical
2 |
Weapons & Armor
Armored Robes
Concealing Robes
Personal Gear
Backpack
5 stimpacks
Jedi Utility Belt (emergency medpack, 3 days' rations, Lightsaber maintenance kit, glow rod, comm link & aqua breather)
Scanner Goggles
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Parry |
3 |
|
Suffer 3 strain to reduce incoming damage by 4 (2 + ranks in parry) |
|
Soresu Technique |
1 |
|
Uses Intellect for lightsaber checks |
|
Toughened |
1 |
|
+2 to wound threshold |
|
Mental Tools |
1 |
|
Always counts as having the right tools for the job for Mechanics checks |
|
Defensive Stance |
1 |
|
suffer 1 strain to upgrade incoming melee attacks by 1 for the next round |
|
Reflect |
1 |
|
Suffer 3 strain to reduce incoming ranged damage by 3 (2+ ranks in reflect) |
|
Parry (Padawan given) |
1 |
Padawan |
N/A |
|
Toughened |
1 |
Padawan |
+2 wound threshold |
|
Quick Draw |
1 |
Padawan |
Can withdraw or holster any weapon as an incidental |
|
Grit |
1 |
Padawan |
+1 strain threshold |
Force Powers
Power
Heal/Harm
Description
Can spend a light point to heal an individual in range by points equal to intellect
Can spend a dark point to deal damage = intellect (ignoring soak)
| Upgrade |
Effect |
|
Range |
Can spend a point to upgrade the range band by 1 |
Power
Foresee
Description
May spend a point to gain hints of what is to come
| Upgrade |
Effect |
|
Control: Initiative |
Can roll force die with character's initiative rolls. |