Age of Rebellion
| Threshold | 12 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 1 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 1 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 3 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 2 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 3 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 3 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | X | 5 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 2 | ||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Encum 1, HP 3, Stun Setting | | | Mods: Custom Grip (-1 setback, +1 advantage); Amplifying Chamber (Blast 4) |
Damage7 |
Critical3 |
|
| Stun Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 8, Disorient 3, Stun |
Damage8 |
CriticalN/A |
|
| Lightsaber |
RangeEngaged |
SkillLightsaber |
|
| Breach 1, Sunder, Vicious 2 |
Damage10 |
Critical2 |
|
| Training Saber (Blue) |
RangeEngaged |
SkillBrawl |
|
| Stun Damage |
Damage6 |
CriticalN/A |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Skilled Jockey | 1 | Remove 1 Setback per rank of Skilled Jockey from piloting checks. | |
| Shortcut | 1 | During a chase, add 1 Boost per rank of Shortcut to any checks made to catch or escape an opponent. | |
| High-G Training | 2 | When a starship or vehicle being piloted would suffer system strain, may suffer strain up to ranks of High-G Training to prevent an equal amount of system strain. | |
| Grit | 3 | Gain +1 strain threshold. | |
| Koiogran Turn | 1 | When an opponent has gained the advantage on a starship or vehicle being piloted, may perform a Koiogran Turn to remove these effects. | |
| Dedication | 1 | AGILITY | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
| Second Chances | 1 | Once per encounter, choose a number of positive dice equal to ranks in Second Chances and re-roll them. | |
| Corellian Sendoff | 1 | Take a Corellian Sendoff action targeting two ships or vehicles at close range; make a hard (3) cool check to cause the targets to suffer a minor collision. | |
| Improved Corellian Sendoff | 1 | When performing a Corellian Sendoff, the targets suffer a major collision instead. | |
| Push Aside (Adherent) | 1 | After successful melee/brawl/lightsaber attack, can push enemy one range band. Knockdown on triumph. | |
| Extended Reach (Adherent) | 1 | When armed with a melee weapon, may suffer one strain to attack at short range. | |
| Resolve | 2 | When involuntarily suffering strain, suffer one left to a minimum of 1. | |
| Dodge | 2 | When targeted by an attack, may DODGE, suffering strain per ranks of dodge to upgrade difficulty of attack per ranks of dodge. | |
| Sixth Sense | 1 | +1 Ranged Defense |