Threshold | 12 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 1 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 1 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 3 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 2 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 2 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 3 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | X | 3 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 2 | ||
Ranged: Light (Ag) | X | 5 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | X | 2 | ||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Encum 1, HP 3, Stun Setting | | | Mods: Custom Grip (-1 setback, +1 advantage); Amplifying Chamber (Blast 4) |
Damage7 |
Critical3 |
|
Stun Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 8, Disorient 3, Stun |
Damage8 |
CriticalN/A |
|
Lightsaber |
RangeEngaged |
SkillLightsaber |
|
Breach 1, Sunder, Vicious 2 |
Damage10 |
Critical2 |
|
Training Saber (Blue) |
RangeEngaged |
SkillBrawl |
|
Stun Damage |
Damage6 |
CriticalN/A |
Name | Rank | Book & Page | Description |
---|---|---|---|
Skilled Jockey | 1 | Remove 1 Setback per rank of Skilled Jockey from piloting checks. | |
Shortcut | 1 | During a chase, add 1 Boost per rank of Shortcut to any checks made to catch or escape an opponent. | |
High-G Training | 2 | When a starship or vehicle being piloted would suffer system strain, may suffer strain up to ranks of High-G Training to prevent an equal amount of system strain. | |
Grit | 3 | Gain +1 strain threshold. | |
Koiogran Turn | 1 | When an opponent has gained the advantage on a starship or vehicle being piloted, may perform a Koiogran Turn to remove these effects. | |
Dedication | 1 | AGILITY | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Second Chances | 1 | Once per encounter, choose a number of positive dice equal to ranks in Second Chances and re-roll them. | |
Corellian Sendoff | 1 | Take a Corellian Sendoff action targeting two ships or vehicles at close range; make a hard (3) cool check to cause the targets to suffer a minor collision. | |
Improved Corellian Sendoff | 1 | When performing a Corellian Sendoff, the targets suffer a major collision instead. | |
Push Aside (Adherent) | 1 | After successful melee/brawl/lightsaber attack, can push enemy one range band. Knockdown on triumph. | |
Extended Reach (Adherent) | 1 | When armed with a melee weapon, may suffer one strain to attack at short range. | |
Resolve | 2 | When involuntarily suffering strain, suffer one left to a minimum of 1. | |
Dodge | 2 | When targeted by an attack, may DODGE, suffering strain per ranks of dodge to upgrade difficulty of attack per ranks of dodge. | |
Sixth Sense | 1 | +1 Ranged Defense |