Age of Rebellion
| Threshold | 16 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 1 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 3 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 3 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 2 | |||
| Knowledge: Xenology (Int) | 0 |
| Finger Blades |
RangeEngaged |
SkillBrawl |
|
Damage+1 (5) |
Critical2 |
||
| Stealth Vibroheels |
RangeEngaged |
SkillBrawl |
|
| Pierce 1, Vicious 1 |
Damage+1 (5) |
Critical2 |
|
| Shock Gloves |
RangeEngaged |
SkillBrawl |
|
| Stun 3 |
Damage0 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Iron Body | Remove [#] per rank of iron body from coordination and resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of iron body (to a minimum of 1) | ||
| Parry | If wielding a lightsaber or melee weapon when hit by a melee attack suffer 3 strain to reduce damage by 2 plus ranks in parry. | ||
| Grit | Gain +1 strain threshold | ||
| Precision Strike | When this character inflicts a critical injury with a lightsaber, melee, or brawl weapon, may suffer 1 strain to change the result to any easy severity critical injury result. | ||
| Parry | If wielding a lightsaber or melee weapon when hit by a melee attack suffer 3 strain to reduce damage by 2 plus ranks in parry. | ||
| Toughened | Gain +2 wound threshold | ||
| Martial Grace | Once per round, suffer 2 strain to add damage equal to ranks in coordination to next brawl check made this turn. | ||
| Grit | Gain +1 strain threshold | ||
| Unarmed Parry | May parry while unarmed. Reduce strain cost to parry while unarmed by 1 (to a minimum of 1) |