Command |
3 |
Commodore/Republic Navy Officer |
Add 1️⃣ per rank of Command when making Leadership checks. Affected targets add 1️⃣ to Discipline checks for next 24 hours. |
Commanding Presence |
2 |
Republic Navy Officer |
Remove ⬛ per rank of Commanding Presence from Leadership and Cool checks. |
Solid Repairs |
1 |
Commodore |
When repairing hull trauma on a starship or vehicle, repair 1 additional hull trauma per rank of Solid Repairs. |
Known Schematic |
1 |
Commodore |
Once per session, may perform the Known Schematic maneuver; make a Hard(diff 3) Knowledge (Education) check Success grants familiarity with a building or ship's design. |
Grit |
2 |
Republic Navy Officer |
Gain + 1 strain threshold |
Confidence |
1 |
Republic Navy Officer |
May decrease the difficulty of Discipline Checks to avoid fear by 1 per rank of confidence |
Galaxy Mapper |
3 |
Republic Navy Officer/Commodore |
Remove ⬛ per rank of Galaxy Mapper from Astrogation checks. Astrogation checks take half normal time. |
Toughened |
1 |
Republic Navy Officer |
Gain + 2 wound threshold. |
Familiar Suns |
1 |
Commodore |
Once per session, may perform a Familiar Suns maneuver; make a Hard(diff 3) Knowledge (Outer Rim) or (Core Worlds) check to reveal the current type of planetary environment and other useful information. |