Winkle 'Zap' Houndsberry by Vorkos

Species
Human
Career
Sentinal & Consular
Specializations
Artisan & Niman Disciple
System
Force and Destiny

5
Threshold 13
Current 0
Threshold 13
Current 6
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
2
3
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) X 1
Leadership (Pr) X 0
Mechanics (Int) X 3 +2 hull damage repaired
Medicine (Int) 0
Negotiation (Pr) X 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 1
Piloting: Space (Ag) 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 1
Streetwise (Int) 0
Survival (Int) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
+1
Critical
4
Combat Knife
Range
Engaged
Skill
Melee
/w attached multitool
Damage
+1
Critical
3
Trunchon (Spanner)
Range
Engaged
Skill
Melee
Disorient 2
Damage
+2
Critical
5
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited ammo 1
Damage
8
Critical
4
Slug Thrower Pistol
Range
Short
Skill
Ranged: Light
Damage
4
Critical
5
Lightsaber Pike
Range
Engaged
Skill
Lightsaber
encumberance 3; hard points 3; Breach 1; Defensive 1; Sunder
Damage
6
Critical
2

0
265
0
13/14

Weapons & Armor

Heavy Clothing (Ayelixe Fabrico "Hard
Wear” work clothes, purple flight suit)
Armored clothing (black imperial garb with the insignias removed)

Personal Gear

Backpack, Utility Belt, Spacesuit, Field Rations x7

Assets & Resources

Critical Injuries & Conditions

Scattered senses (average)

Talents

Name Rank Book & Page Description
Mental Tools 1 F&D 93 Always count as having the right tools for the job when performing Mechanics checks.
Solid repairs 2 When repairing hull damage with mechanics, repair 1 extra point per rank
Grit 1 +1 stamina
Inventor 1 +1 boon or -1 setback when improving or making new equipment

Force Powers

Force Rating
2
Power
Seek
Description
The user may spend f f to gain insight into the general location or direction of a person or object that he knows about, regardless of current distance
The user may spend f and succeed at an Average ( ♦ ♦ ) Vigilance check (or opposed Vigilance vs. Discipline check) to see through illusions
The Force user allows the will of the Force to lead the way to something lost or forgotten.
Upgrade Effect
Power
Move
Description
Spend f to Move object with silhouette 0 from up to short range to up to short range.
Upgrade Effect
Range Spend f to increase range from short to medium
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
Special Rule (O '# use): When guiding and shaping thoughts, only 3 generated from # may be used to generate negative emotions such as rage, fear,
and hatred. Only 3 generated from O may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as
confusion can be created from 3 generated from either O or •
The character may spend 3 to stress the mind of one living target he is engaged with, inflicting I strain.
Upgrade Effect
Power
Warde's Foresight
Description
Spend f to gain hints about what an individual target within short range is likely to do in the near future.
Upgrade Effect
Range 2 Spend f to increase the range one band
Strength spend 2 pips to add 1 boon die to next check against target
Control 3 Initiative, use force die when rolling initiative to add success for 1 round
Duration 3 spend more pips to extend duration of control 1 round a pip
Power
Battle Meditation
Description
Spend f to add one success to 2 (presence) individuals actions this round
Upgrade Effect
Power
Heal / Harm
Description
Heal (light side Force user only): Spend f to heal a number of wounds equal to Intellect (3) from an engaged living creature (including user).
Upgrade Effect

Background

Comfortable with tech
One with the force
Fleeing the Empire

Motivation

Cause: Overthrow the Empire

Morality

Curiosity / Obsession
78

Description

A short nearsighted slab of beefcake has genetically engineered hair plugs to make his hair look like a powdered wig. His grand white mustache is outshone by his bioluminescent purple beard.

Other Notes

Born over 24,000 BBY, this formally trained force initiate was helping develop hyperdrive technology by piloting near singularities. Time dilation has flung him into an Empire dominated future, while he experienced only a few decades of relative time.

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