Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 12 |
| Current | 2 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 2 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 1 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 1 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | X | 2 | ||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Lucky blaster |
RangeMedium |
SkillRanged: Light |
|
| Sunsetting; extra blue when aimed. |
Damage5 |
Critical4 |
|
| Goo gun |
RangeShort |
SkillRanged: Light |
|
| Disorient 1; ensnare 4; knockdown; add auto adv to repair checks |
Damage2 |
Critical |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Street smarts | 1 | remove 1 black from streetwise or knowledge checks | |
| Black market contacts | 1 | when purchasing illegal goods, reduce rarity by 1 per rank of black market contacts, increasing cost by 50% of base cost per reduction | |
| Stalker | 1 | add one blue to all stealth and coordination checks | |
| Bypass security | 1 | Remove one black from checks made to disable a security device or open a locked door | |
| Master of shadows | 1 | once per round, suffer 2 strain to decrease difficulty of next stealth or skulduggery check by 1 | |
| Dodge | 1 | when attacked, incidental 1 strain, upgrade check |