Damris Demok by DroidDreamer

Species
Sith Species
Career
Hired Gun
Specializations
Maurader/Collusus/Instuctor
System
Edge of the Empire

7
Threshold 32
Current 0
Threshold 16
Current 10
Ranged 4
Melee 4

Placeholder Image

Characteristics

5
2
2
2
4
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 5
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 5
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 5
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 5
Brawl (Br) 5
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 5
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Brawl Wristguards
Range
Engaged
Skill
Brawl
Damage
Critical

0/9

Weapons & Armor

Armored Wristguards w/ Deflection 1 & Disorient 3

Kumumgah Steel Phrik Aluminum Alloy Shield. +1 Damage (+5), +1 Defense, +3 Ranged, +3 Melee. Cortosis quality.

Personal Gear

Assets & Resources

Critical Injuries & Conditions

ATTACKS
**Damris Demok Brawl Check**
Natural Brawler: 1/Session reroll Brawl or Melee; Feral Strength: +2 Damage; Lethal Blows: +10 to Crit rolls. Damage 6, Crit 5
!roll [pppppdd]

**Damris Demok Brass Wristguard Smash**
Natural Brawler: 1/Session reroll Brawl or Melee; Feral Strength: +2 Damage; Lethal Blows: +10 to Crit rolls. Damage 7, Crit 4. Disorient 3
!roll [pppppdd]

**Damris Demok Kumumgah Steel Frik Alloy Shield Bash** Kumumgah Steel Phrik Aluminum Alloy Shield. +1 Damage (+7 = +5 Brawn and Shield, +2 Feral Strength). Cortosis quality.
Natural Brawler: 1/Session reroll Brawl or Melee; Feral Strength: +2 Damage; Lethal Blows: +10 to Crit rolls.
!roll [pppppdd]

**Damris Demok Melee Check**
Natural Brawler: 1/Session reroll Brawl or Melee; Feral Strength: +2 Damage; Lethal Blows: +10 to Crit rolls.
!roll [pppppdd]

**Damris Demok Athletics Check** Physical Training: Plus :Boost: :Boost: to Athletics checks; Conditioned: Remove :Setback: :Setback: from Athletic checks.
!roll [pppppbb]

**Damris Demok Coercion Check** !roll [paa]

**Damris Demok Discipline Check** Natural Instructor: 1/Session, re-roll Discipline checks.
!roll [ppppa]

**Damris Demok Resilience Check**
Physical Training: Plus :Boost: :Boost: to Resilience checks.
!roll [ppppp]

**Damris Demok Vigilance Check** !roll [ppppa]

**Damris Demok Hard-Headed Talent (Discipline) Check** Perform the Hard Headed action to remove staggered or disoriented condition. Difficulty 4 minus 1 per additional rank (1).
!roll [ppppaddd]

**Damris Demok Headbutt Incidental** Take 2 wounds and knockdown + Disorient target until the end of the next round.

**Damris Demok Improved Hard-Headed Talent (Discipline) Check**
On next turn after being incapacitated due to exceeding his strain threshold, take the Hard Headed Action to recover from being incapacitated. If successful, decrease strain to one below strain threshold. Difficulty 5 reduced by 1/rank of Hard Headed (3).
!roll [ppppaddd]

**Damris Demok Defensive Stance Maneuver**
1/round perform Defensive Stance Maneuver to suffer strain and upgrade difficulty of all melee up to ranks in Defense Stance (1).

Talents

Name Rank Book & Page Description
Toughened (7) 1
Grit (3) 1
Durable (3) 1 Choose to reduce critical rolls by Ranks in Durable (30)
Hard Headed (2) 1 The character may perform the Hard Headed action. On any turn in which the character is staggered or disoriented, he may perform the Hard Headed action (this action may be specifically performed even though he is normally barred fro performing actions when staggered). He makes a Daunting (4 Difficulty Dice) Discipline check. If he succeeds, he is no longer staggered or disoriented. The 4 Difficulty of this check decreases by one per additional rank of Hard Headed (1), to a minimum of Easy.
Head Butt 1 Perform Headbutt Incidental to take 2 wounds and knockdown + Disorient target until the end of the next round
Improved Hard Headed 1 On next turn after being incapacitated due to exceeding his strain threshold, take the Hard Headed Action to recover from being incapacitated. If successful, decrease strain to one below strain threshold. Difficulty 5 reduced by 1/rank of Hard Headed (3).
Dedication 1 +1 Brawn
Unstoppable 1 If Critical Injury is less than 1, take no Critical Injury
Toughened (Improved) 1 Once per session may heal wounds equal to Ranks in Toughened (5)
Heroic Fortitude 1 Spend 1 Destiny Point to ignore crit effects on Brawn/Agility until end of encounter
Enduring (2) 1 +2 Soak
Feral Strength (2) 1 +2 Damage to Melee/Brawl attacks
Lethal Blows 1 +10 to Crit rolls
Natural Brawler 1 1/Session reroll Brawl or Melee
Defensive Stance 1 1/round perform Defensive Stance Maneuver to suffer strain and upgrade difficulty of all melee up to ranks in Defense Stance (1)
Conditioned (2) 1 Remove 1 Setback from Athletics/Coordination checks & reduce falling damage/strain by 1
Physical Training 1 +2 Boost to Athletics/Resilience checks
Encouraging Words 1 After ally fails check, my take 1 Strain to assist that ally as out-of-turn incidental
Bodyguard (2) 1 1/round Bodyguard Maneuver to uprade all attacks vs one engaged ally by ranks in Bodyguard (2) until the beginning of the next turn
Bodyguard (Improved) 1 1/Session, when Bodyguarding an ally, choose to suffer hit against ally.
Master Instructor 1 1/round, suffer 2 Strain to allow ally to use ranks in Discipline
Natural Instructor 1 1/Session, re-roll Discipline or Leadership checks
That's How It's Done 1 Upon a successful skill check, the character may suffer 1 strain. If so, a number of allies within a short range equal to the character's Willpower add an automatic Advantage when making the same skill check until the start of the character's next turn. The range at which That's How It's Done can affect allies increases by one band per rank of That's How It's Done beyond the first.

Background

Earned XP 905 as of 11-29-2020 (including XP as of 11-28-2020 only)

Motivation

Obligations

Description

Other Notes

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