Tycho Rael by Raijiu

Species
Human
Career
Colonists
Specializations
Doctor/ performer
System
Edge of the Empire

4
Threshold 16
Current 16
Threshold 14
Current 14
Ranged 2
Melee 2

Characteristics

2
3
4
2
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 4
Coercion (Will) 0
Computers (Int) 1
Cool (Pr) X 3
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) X 3
Mechanics (Int) 0
Medicine (Int) X 5 2
Negotiation (Pr) X 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) X 1
Survival (Cun) 1
Vigilance (Will) 1
Brawl (Br) 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 3
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibro Sword
Range
Engaged
Skill
Melee
V 4 pierce 2 def 1
Damage
4
Critical
2

5
950
7

Weapons & Armor

Powered capacitor armor May power up armour as a maneuver, gaining defense +1 and soak +1. However, lose free maneuver. shock gloves katana sword -vibrio . sword serrated edge superior stim pistol shadow cloak makes it a daunting check

Personal Gear

500 credits of medical gear 5 pure Bacta x3 1500 credits Comlink data pad emergency med pac ration pac synthskin rebreather x2 5 stims

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Surgeon 3 When making a medicine check the payer heals 3 wounds
Bacteria specialist 2 Patients regain 1 additional wound per rank when healing in a bacta tank
Resolve 2 Suffer 2 less involuntary strain
Grit 4 Plus 3 strain threshold
Pressure point 1 When making a brawl check instead of dealing damage may deal strain instead plus’s strain equal to ranks in medicine
Stim application 1 Make an average check ally takes 4 strain and boosts one characteristic. Make it hard only suffers one strain.if a triumph occurs increase an additional characteristic.
Natural Doctor 1 Once per session may refill medicine check
Master Doctor 1 Once per round suffer 2 strain to decrease the difficulty of a medicine check.
Dodge 2 When targeted may perform a dodge and suffer a number of strain no greater than ranks of dodge then upgrade the difficulty check by that number.
Smooth talker 2 Take 2 success for a triumph on coercion checks
Kill with kindness 1 Remove a set back per rank for charm and leadership checks
Distracting behavior 3 Make a distracting behavior maneuver and suffer strain no greater than ranks in cunning.until beginning of next turn equal number of npc suffer 2 disadvantage on checks range increases with additional ranks
Convincing demeanor 1 Remove setback from deception or skullduggery checks
Congenial 1 May suffer a number of strain to downgrade difficulty of charm or negotiation checks or upgrade difficulty when targeted by them.
Natural athlete 1 Once per session may reroll an athletics or coordination
Second wind 1 Once per encounter may use inserted two to regain strain equal to rank in second wind
Biggest fan 1 May make a hard charm check to turn one npc into the characters biggest fan
Deceptive taunt 1 Once per session may make an opposed deception check if successful one adversary must attack the character during their next turn
Coordination dodge 1 When targeted may spend one destiny point to add equal ranks in coordination to the check

Background

Motivation

Obligations

Description

Other Notes

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