Threshold | 23 |
Current |
Threshold | 14 |
Current |
Ranged | 1 |
Melee | 3 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 3 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 2 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 2 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 3 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 4 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | X | 2 | ||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 3 | ||
Vigilance (Will) | 2 | |||
Brawl (Br) | X | 4 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 4 | ||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | X | 0 | ||
Knowledge: Core Worlds (Int) | X | 0 | ||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
WESTAR-35 |
RangeMedium |
SkillRanged: Light |
|
Accurate 1, Stun Setting, Linked 1, Pierce 2 |
Damage9 |
Critical2 |
|
Whipcord Thrower |
RangeShort |
SkillMelee |
|
Ensnare 2 |
Damage+ 1 |
Critical5 |
|
Beskad |
RangeEngaged |
SkillMelee |
|
Cumbersome 2, Sunder, Vicious 3, Accurate 2 |
Damage+2 |
Critical2 |
|
Retractable Wrist Blade |
RangeEngaged |
SkillMelee |
|
Pierce 1, Defense 2 |
Damage+1 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Stalker | 1 | Stealth and Coordination | |
Toughened | 5 | ||
Outdoorsman | 2 | Remove Setback per rank to move through terrain or manage environmental effects. Decrease overland travel by 50% | |
Expert Tracker | 2 | Remove Setback per rank to find or follow tracks. Takes 50% less time | |
Cunning Snare | 1 | Opposed Vigilance v. Survival to avoid it once Engaged. Suffer wound = Cunning + # of fails. Threat = Disorient per round. 3 Threat to immobilize or 1 Despair to Stagger. | |
Ambush | 1 | Maneuver to add Stealth to damage within Short | |
Blind Spot | 1 | You and allies within short add 1 Adv to combat while in cover | |
Prime Positions | 1 | Increase soak of you and allies in cover within short by 1 per rank | |
Dedication | 1 | ||
Dodge | 2 | ||
Grit | 2 | ||
Physical Training | 1 | Athletics and Resilience | |
Durable | 2 | ||
Armor Master (Improved) | 1 | +1 defense | |
Heroic Fortitude | 1 | Brawn and Agility Crits | |
The Bigger They Are... | 1 | Average Athletics Check (Action), for 5 rounds ignore target's soak or armor |