Specializations
Shii-Cho Knight, Colossus
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
X |
2 |
|
|
| Charm (Pr) |
|
0 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
X |
0 |
|
|
| Coordination (Ag) |
X |
0 |
|
|
| Deception (Cun) |
|
0 |
|
|
| Discipline (Will) |
X |
2 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
1 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
X |
2 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
X |
0 |
|
|
| Vigilance (Will) |
|
0 |
|
|
| Brawl (Br) |
X |
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
X |
2 |
|
|
| Melee (Br) |
X |
0 |
|
|
| Ranged: Light (Ag) |
|
0 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
|
0 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Parry |
2 |
X |
When hit by a Melee Attack, suffer 3 strain to reduce damage by 2 + ranks |
|
Second Wind |
1 |
X |
Once per encounter, as an incidental heal Strain equal to ranks |
|
Toughened |
2 |
X |
Gain +2 Wound Threshold |
|
Multiple Opponents |
1 |
X |
Add Blue die to Brawl, Melee and Lightsaber when engaged with 2 or more |
|
Grit |
1 |
X |
Gain +1 Threshold |
|
Sarlacc Sweep |
1 |
X |
Increase Diff by 1 to sweep. Spend 2 Adv to hit additional targets |
|
Durable |
1 |
X |
Reduce Crit Injury by 10 per rank, to min of 1 |
Force Powers
Power
Ebb/Flow
Description
Skill check, spend force point to suffer 1 strain and all Engaged Enemies, or heal one Strain
| Upgrade |
Effect |
|
Strength |
Increase base power by 1 strain
|
|
Control |
Ebb: Spend Destiny to add dis to all engaged checks until end of next turn
Flow: Spend Destiny to add adv to same checks until end of next turn |
|
Range |
Spend 2 Destiny to affect short range |