Ellor Tercept by ProXyTRiPPz

Species
Echani
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

2
Threshold 11
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

1
4
1
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 2
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibrosword "Reiterpallasch"
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1, Defensive 1
Damage
+2
Critical
2
Model Q4 Quickfire
Range
Short
Skill
Ranged: Light
Auto-Fire; Stun Setting; ■ to find; must recharge to reload, worn on wrist
Damage
5
Critical
3
KD-30 Dissuader
Range
Short
Skill
Ranged: Light
Pierce 2; Vicious 1; acid bullets by default
Damage
4
Critical
5

0
600
8

Weapons & Armor

Vibrosword
KD-30 Dissuader
Model Q4 Quickfire (Wrist Mount)

Second Skin armor (Soak 1, Defense 1, ■■ to notice)

Personal Gear

Wrist Mount

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dodge 1 CoreBook (PG68) When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number

Background

A HIGHER CALLING

Motivation

N.A

Obligations

Responsibility, Oath, and Betrayal

Description

Other Notes

Quick Blows:
Though damage is still dependent on
Brawn rating, may use Agility with Brawl and Melee
instead of Brawn. This cannot apply when using
Melee weapons with 4 or more encumbrance, which
still use Brawn. It is chosen at character creation, and
can only be changed afterwards through significant
training.

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