Padar by Nothh

Species
Mon Calamari
Career
Engineer
Specializations
Sapper
System
Age of Rebellion

3
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
3
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 1
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Czerka M9 "Boomer" Heavy Pistol
Range
Medium
Skill
Ranged: Light
Blast 5, Cumbersome 2, Innacurate 1 ("Longshot" Barrel Attachment +1 Range [+1 Accurate Mod])
Damage
5
Critical
3
Multi-Goo Gun
Range
Short
Skill
Ranged: Light
Disorient 1, Burn 1, Ensare 4, Knockdown
Damage
5
Critical
NA
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4
Armor Piercing Grenade
Range
Short
Skill
Ranged: Light
Blast 4, Pierce 3, Limited Ammo 1
Damage
13
Critical
3
Stun Grenade
Range
Short
Skill
Ranged: Light
Disorient 3, Stun, Blast 8 Limited Ammo 1
Damage
8
Critical
NA

0
250
4200
17/17

Weapons & Armor

"Boomer" Pistol
Encum 3, 1,000 Credits + Attachment 1,200 Credits + Mod 100 Credits = 2,300 Credits
Multi-Goo Gun
Encum 2, 250 Credits + Attachment 100 Credits + Mod 100 Credits = 450 Credits
2 Frag Grenades
Encum 1, 50 Credits
2 Stun Grenade
Encum 1, 75 Credits
2 Armor-Piercing Grenades
Encum 1 100 Credits

Personal Gear

Backpack
+4 Encum, 50 Credits
Load-Bearing Gear
+3 Encum, 100 Credits
Tool Belt
3(0) Encum, 500 Credits
Pioneer Armor
1 Soak, 1 HP, 3(0) +3 Encum 200 Credits
5 Stimpacks
25 Credits
1 Extra Reload
25 Credits

Assets & Resources

"Breaker" Heavy Hydrospanner
+1 Advantage on Mechanics Checks
Encum 3, 250 Credits
Engineer's Hammer
+2 Boost to Constructing or Demolishing
Encum 2, 350 Credits
Multi-Goo Gun
+1 Advantage on Repair Mechanics Checks

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 5xp +1 Strain
Powerful Blast 10xp +1 Blast
Construction Specialist 10xp -1 Setback on Construction checks
Improvised Defenses 15xp Average Survival check for half cover, 2 Advantage for full cover
Improvised Detonation 20xp Once per session, Hard Mechanics check to build an explosive (Intellect+Mechanics+Success)
Master Grenadier 20xp -1 Advantage cost for Blast
Improvised Position 25xp Hard Mechanics check to build permanent position
Dedication 25xp +1 Cunning

Background

Motivation

Duties

Description

Other Notes

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