Vos Hanlan by fluglichkeiten

Species
Mirialan
Career
Seeker
Specializations
Ataru Striker, Recruit
System
Force and Destiny

2
Threshold 13
Current 2
Threshold 13
Current 4
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
5
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 3
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2

0
295
0
5

Weapons & Armor

Lightsaber
Enviro-suit (2 Soak, 2 Encum, 1HP, 1 Setback to Agility or Perception checks)

Personal Gear

Jedi Utility Belt
Stimpack x1
Comlink
Jedi Multi Tool
Aquata Breather
Food Capsules (3 days)

Assets & Resources

Jedi Armoured Robes (Def 1, Soak 2, Encum 5, HP 2)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Conditioned 1 F&D140 The character removes a Setback per rank of Conditioned from his Athletics and Coordination checks. He reduces the damage and strain suffered from falling by 1 per rank of Coordination.
Jump Up 1 F&D146 Once per round on the character's turn, the character may stand up from prone or a seated position as an incidental.
Quick Draw 1 F&D149 Once per round on the character’s turn, he may draw or holster an easily accessible weapon or item as an incidental, instead of a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver.
Dodge 1 F&D141 When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, then upgrade the difficulty of the combat check by that number. The number of strain suffered cannot exceed his ranks in Dodge.
Reflect 2 F&D150 Force talent. When the character suffers a hit from a Ranged (Light), Ranged (Heavy), or Gunnery combat check, and after damage is calculated (but before soak is applied, so immediately after step 3 of Perform a Combat Check, page 210), he may take the Reflect incidental. He suffers 3 strain and reduces the damage dealt by that hit by a number equal to 2 plus his ranks in Reflect. This talent may only be used once per hit and when the character is wielding a Lightsaber weapon.
Ataru Technique 1 F&D139 Force talent. When making a Lightsaber skill check, the character may use Agility instead of Brawn.
Quick Strike 1 F&D150 The character adds Boost per rank of Quick Strike to his combat checks made against any target that has not yet acted in the encounter.
Hawk Bat Swoop 1 F&D144 Force talent. The character may take a Hawk Bat Swoop action, performing a Lightsaber (Agility) melee combat check against one target within Short range and adding Force Dice no greater than Force Rating to the pool. The character may spend Force Points before resolving the success or failure of the check to engage the target immediately as an incidental, and may spend Force Points to add Advantage to the check. If the character cannot move to engage the target, the attack automatically misses.
Dedication 1 F&D140 Each rank permanently increases a single characteristic of the player's choice by 1 point. This cannot bring a characteristic above 6.

Force Powers

Force Rating
1
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool. The user may spend a Force Point to gain a Success or Advantage (user’s choice) on the check.
Upgrade Effect
Control - Force Leap Horizontal Take a Force Leap action: Make an Enhance power check. The user may spend a Force Point to jump horizontally to any location in short range.
Control - Force Leap Maneuver The user can perform a Force Leap as a maneuver instead of an action
Control - Force Leap Vertical When performing a Force Leap, the user can jump vertically in addition to jumping horizontally.
Range Spend a Force Point to increase power’s range by a number of range bands equal to Range upgrades purchased.
Control - Coordination Enhance can be used with the Coordination skill.
Control - Resilience Enhance can be used with the Resilience skill.

Background

As a youngling Vos sometimes wondered if there had been some kind of mix-up, and maybe he wasn't supposed to be a Jedi. While his friends progressed with their learning, he struggled so much to grasp the basics. He was the bane of all of his tutors and the laughing stock of his classmates. It wasn't until they really started getting to grips with sabers that his true talents began to show, and he took to it with a passion that only years of pent-up frustration can provide.

He trained hard, determined to be the best lightsaber dualist in the Temple. Unfortunately another young Padawan just seemed to always be one step ahead of him. Anakin Skywalker, the so-called chosen one, seemed to find it all so easy. He had a strong connection to the Force and picked up the lightsaber techniques so quick, but still Vos was determined to best him.

It came as no surprise that Obi Wan Kenobi, no slouch with a lightsaber himself (and rumoured to have taken on and beaten an actual Sith), took Anakin as Padawan, but it still hurt. Vos had been putting extra long hours in on the practice floor, perfecting move after move, but Skywalker just breezed through it all and then flew off as a bodyguard for some senator!

Despite still struggling with feeling the Living Force, his greatest ambition was to become the Padawan of Master Yoda himself, the greatest living Ataru Master. He worked hard to prove himself, but Yoda simply sighed; 'Much to learn you still have,' he had said.

The shame had been almost too much to bear, but in time Vos moved on. Instead he found himself apprenticed to Broo Sundar, an Ithorian who eschewed all forms of combat and had never even constructed a lightsaber of his own! He claimed that their differences were exactly why they would make such a good partnership, their strengths would cover each others' weaknesses. Vos had accepted his new Master's wisdom without comment.

Motivation

Expertise: Vos wants to excel as a lightsaber master, perfecting Form IV and maybe even one or two other Forms.

Morality

Value: 70

Strength: Pride: Pride can be a powerful emotion, and can push a character to impressive feats of personal accomplishment. He strives to be the best and to take pleasure in his skills.

Weakness: Arrogance: Pride, among all emotions, is perhaps the easiest to fall to a darker form. Arrogance mirrors pride, but satisfaction in one’s accomplishments is replaced with contempt for others’ failings. It is not enough to succeed; the character also expects all others to fail.

Description

At thirteen Vos is still quite small and wiry, but he is blindingly fast and nimble and has proven himself able to use that speed to its best advantage in a fight. He wears his dark hair long and weaves bright red threads through his Padawan Braid to make it stand out.

Other Notes

Species: Mirialan
WT: 11+Brawn
ST: 10+Willpower
Starting XP: 100
Skills: Discipline 1, Cool 1

Career: Seeker
Piloting (Planetary) X
Piloting (Space)
Survival
Vigilance X
Xenology
Ranged (Heavy) X

Specialization: Ataru Striker
Athletics
Coordination
Lightsaber X
Perception X

Morality: 71 Pride/Arrogance

Starting XP: 100

Characteristics
Agility 3->4 (40XP)
Cunning 1->2 (20XP)
Willpower 2->3 (30XP)

Skills
Lightsaber 1->2 (10XP)

Awarded XP: 195

Talents
Conditioned (5XP)
Jump Up (5XP)
Quick Draw (5XP)
Dodge (10XP)
Reflect (10 + 15XP)
Ataru Technique (10XP)
Quick Strike (10XP)
Hawk Bat Swoop (20XP)
Dedication (Agility) (25XP)

Skills
Athletics 0->1 (5XP)
Lightsaber 2->3 (15XP)

Force Powers
Enhance Basic Power (10XP)
-Control: Force Leap Horizontal (10XP)
-Control: Force Leap Vertical (10XP)
-Range (10XP)
-Control: Force Leap Maneuver (10XP)
-Control: Coordination (5XP)
-Control: Resilience (5XP)

Universal Spec: Recruit
Athletics
Discipline
Survival
Vigilance

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