Edge of the Empire
| Threshold | 17 |
| Current | 9 |
| Threshold | 10 |
| Current | 5 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 2 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | +1 advantage | |
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 1 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 1 | |||
| Piloting: Planetary (Ag) | X | 3 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 2 | |||
| Stealth (Ag) | 3 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 4 | Uses AG | |
| Gunnery (Ag) | 1 | +1 blue | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 3 | +1 blue | |
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 1 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 2 | |||
| Knowledge: Xenology (Int) | 0 |
| Wrist Blades |
RangeEngaged |
SkillBrawl |
|
Damage5 (4AG +1) |
Critical3 |
||
| Whipcord |
RangeShort |
SkillMelee |
|
| Ensnare 2 |
Damage5 (4AG +1) |
Critical5 |
|
| Shock Gloves |
RangeEngaged |
SkillBrawl |
|
| Stun 3 |
Damage+0 |
Critical5 |
|
| E-11 D |
RangeMedium |
SkillRanged: Heavy |
|
| Stun, Upgrade checks at short range x1, 2 HP |
Damage9 |
Critical |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Second Wind | 1 | pg 145 | use to recover strain equal to ranks in this skill (Incidental) |
| Point Blank | 4 | pg 145 | +1 dmg per rank in this skill on a successful Ranged attack made while in Close/Engaged range |
| Strong Arm | 1 | 145 | Treat thrown weapons as if they had 1 greater range |
| Confidence | 1 | 145 | Decrease difficulty of Discipline checks to avoid Fear equal number to ranks in this skill |
| Natural Marksman | 1 | 145 | Reroll any 1 Ranged check (once per session) |
| Intimidating | 1 | (death watch tree) | Suffer 1 strain to downgrade Coercion checks by 1 |
| Jump Up | 1 | (death watch tree) | Once per round may stand from seated or prone as an Incidental |
| Jetpack Expertise | 1 | (death watch tree) | Spend ADVANTAGE from your checks to remove 1 system strain from jetpack |
| Death from Above | 1 | (death watch tree) | Inflict 1 system strain on jetpack, make HARD piloting check - for each succ, one enemy in SHORT range is knocked prone, may spend Triumph to stagger one target |