Heth Vuathulu by wormholextreme

Species
Bothan
Career
Technician
Specializations
Mechanic, Shipwright
System
Edge of the Empire

3
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

1
4
5
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 2
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 5
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 3
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) 0
Streetwise (Cun) 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Rivet Gun
Range
Engaged
Skill
Ranged: Light
Ensnare 1, Inaccurate 2, Ammo 1
Damage
4
Critical
3
Welding Rod
Range
Engaged
Skill
Melee
Breach 1, Inaccurate 2
Damage
3
Critical
2

0
655

Weapons & Armor

Heavy Clothing
Rivet Gun
Welding Rod

Personal Gear

General Tool
Rivet gun: reduces the difficulty of Mechanics checks to repair Critical Hits on vehicles and starships by 1 (to a minimum of Simple[-]).
Welding Rod: A welding rod adds automatic Success to Mechanics
checks to repair droids, vehicles, and starships
The GM may spend Despair on any check made with a welding rod to inflict a Critical Injury

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Solid Repairs 6 The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle.
Gearhead 2 Remove a Black Die per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
Fine Tuning 1 When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of Fine Tuning.
Enduring 1 Gain +1 soak value.
Toughened 2 Gain +2 wound threshold.
Redundant Systems 1 Once per session, may take a Redundant Systems action; make an Easy Mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device.
Hold Together 1 Spend 1 Destiny Point to perform a Hold Together incidental immediately after vehicle or starship takes damage to turn it into system strain.
Fine Tuning 2 When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of Fine Tuning.
Grit 1 +1 to Strain Threshold
Contraption 1 Once per session, take Contraption action; make a Hard Mechanics check to fashion a device to solve a current problem using just the tools and parts on hand.
Dedication 2 +1 to one characteristic
Natural Mechanic 1 Once per session, may re-roll any 1 Mechanics check.
Creative Design 1 As part of resolving a successful crafting check, the character may also apply a result equivalent to spending a number of Advantage equal to his ranks in Creative Design. The GM may then apply a result equivalent to spending that same number of Threat
Dockyard Expertise 2 Make an Average Knowledge Education Check, if successful reduce the cost & time of repairs by 25% per rank of Dockyard Expertise
Push the Specs 1 Perform the Push the Specs action when in a starship or vehicle, making an Average ) Knowledge (Education) check. With success, the ship’s top speed increases by 1 for a number of rounds equal to the character’s Intellect.
Master Artisan 1 Once per round, may take the Master Artisan incidental; suffer 2 strain to decrease the difficulty of next Mechanics check by 1, to a minimum of Easy
Stroke of Genius 1 Once per session, make one skill check using Intellect rather than the characteristic linked to that skill.

Background

Motivation

Obligations

Description

Brown fur

Other Notes

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