Tinkerer |
1 |
EotE Core Rules, 145 |
The character makes one piece of equipment more modifiable. They choose one piece of equipment and increases its number of hard points by one. They can only do this once per piece of equipment, but can modify a number of pieces of equipment equal to their ranks in Tinkerer. If they lose a modified piece of equipment, they may apply Tinkerer to a new one. |
Utinni! |
2 |
EotE Core Rules, 145 |
The character removes [Black Dice] equal to the character's ranks in Utinni! from checks made to find or scavenge items or gear. These checks could include Negotia- tion, Perception, or other checks, depending on cir- cumstances and the GM's discretion. Such skill checks take half their normal time (this does not decrease with multiple ranks of Utinni!). |
Solid Repairs |
1 |
EotE Core Rules, 143 |
The character repairs + 1 hull trauma per rank of Solid Repairs whenever he repairs a vehicle or starship. |
Utility Belt |
1 |
EotE Core Rules, 145 |
The character may spend one Destiny Point to perform a Utility Belt incidental to produce a previously undocumented - but essential - small tool from [their] utility belt, satchel, or pockets, with a rarity no greater than (4). This cannot be a weapon unless the weapon has the Limited Ammo 1 quality. |