Upgrade difficulty of checks to identity character once per rank of Indistinguishable.
Codebreaker
2
Force and Destiny, p94
Remove [SETBACK] per rank from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1.
Sleight of Mind
2
Force and Destiny, p94
Add 2[BOOST] to all Stealth checks unless the opposition is immune to Force powers
Grit
1
Force and Destiny, p94
Gain +1 strain threshold.
Street Smarts
2
Force and Destiny, p94-95
Remove [SETBACK] per rank from Streetwise or Knowledge (Underworld) checks
Now You See Me
1
Force and Destiny, p94
Once per session, make a HARD [3P] Deception check to make a number of NPCs equal to Cunning with medium range to forget about character.
Master of Shadow
1
Force and Destiny, p94
Once per round, suffer 2 strain to decrease the next Stealth or Skullduggery check by 1.
Anatomy Lessons
1
Force and Destiny, p94
After making a successful attack, may spend 1 Destiny Point to add damage equal to Intellect to one hit.
Force Rating
1
Force and Destiny, p94
+1 Force Rating
Well Rounded
1
Force and Destiny, p94
Coordination and Lightsaber are career skills
Shroud
1
Force and Destiny, p94
The character may spend 1 Destiny Point to make themselves undetectable to Force powers and their own Force powers go unnoticed for the remainder of the encounter.
Force Powers
Force Rating
1
Power
Misdirect
Description
The Force user creates illusions to fool those around him.
The user may spend [L/D] to make a target at up to short range unable to perceive a chosen person or object of silhouette 1 or smaller. Until the beginning of the user's next turn, the target cannot see or sense the hidden person or object.
Upgrade
Effect
Control
The user may alter the perceived appearance of the chosen person or object instead of hiding it.
Range
Spend [L/D] to increase power’s range by a number of range bands equal to Range upgrades purchased
Duration
Commit 2 [FORCE die] to sustain this power while the beguiled target remains in range.
Magnitude(Hide)
Spend [L/D] to hide additional targets equal to Presence per rank of Magnitude achieved
Background
Motivation
Wealth: Kyr has sticky fingers and is easily distracted by shiny things and things that seem valuable
Morality
Caution/Fear (77)
Description
Other Notes
Glider: Can fall safely from any height and can glide over small gaps or distance while falling.
Vigilance is career skill while having access to the Gatekeeper