Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 1 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | X | 2 | ||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | 2 | |||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 1 |
| Hooked Bola |
RangeEngaged |
SkillMelee |
|
| Ensnare +1 |
Damage2 |
Critical3 |
|
| Hooked Bola |
RangeShort |
SkillRanged: Light |
|
| Ensnare +3, Knockdown, Limited ammo |
Damage3 |
Critical |
|
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun |
Damage6 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Expert Tracker | 1 | Edge of the Empire pg. 135 | Remove one black die per ranks of expert tracker to find or follow tracks. Survival checks made to track targets take 50% less time than normal. This does not decrease with additional ranks of expert tracker. |
| Forager | 1 | Edge of the Empire pg. 135 | Remove up to two black die from skill checks to find food, water or shelter. Survival checks to forage take half the time. |
| Hunter | 1 | Edge of the Empire pg. 137 | The character add one blue die per rank of hunter to all skill checks when interacting with wild beasts and animals including combat checks. Add +10 per rank to all critical injury rolls against animals per rank of hunter. |
| Outdoorsman | 1 | Edge of the Empire pg. 141 | The character removes one black die per rank of outdoorsman from checks to move through terrain or manage or environmental effects. Decrease overland travel times by 50% (this does not decrease with more ranks of outdoorsman). |
| Stalker | 1 | Edge of the Empire pg. 143 | The character adds one blue die per rank in stalker to all coordination and stealth checks. |
| Swift | 1 | Edge of the Empire pg. 144 | The character does not suffer the penalties for moving through difficult terrain (he moves through it at normal speed without spending additional maneuvers). |