Malcolm Ryder (DF) by Tavy2000

Species
Human
Career
Hired Gun
Specializations
Heavy Gadgeteer
System
Age of Rebellion

6
Threshold 17
Current 0
Threshold 13
Current 5
Ranged 0
Melee 0

Characteristics

3
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

“Excessive Force” HOB Heavy Repeating Blaster
Range
Long
Skill
Gunnery
Auto-fire, Cumbersome 6, Pierce 2, Vicious 1, Blast 8, Jury Rigged
Damage
15
Critical
3
“Avenger” HH-50 Heavy Blaster Pistol
Range
Short
Skill
Ranged: Light
Linked 1, Stun setting, Vicious 1
Damage
7
Critical
3
“Plan C” Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
+1
Critical
2
Plasma Assault Cannon
Range
Long
Skill
Gunnery
Auto-fire, Breach 1, Concussive 1, Cumbersome 4, Inaccurate 1, Limited Ammo ?
Damage
10
Critical
2
Missile Tube
Range
Extreme
Skill
Gunnery
Blast 6, Cumbersome 3, Guided 3, Breach 1, Prepare 1, Limited Ammo 6
Damage
20
Critical
2

25
285
310
13/18

Weapons & Armor

HOB Heavy Repeating Blaster ~ 6,500c Base
-Encum 7 (10 - Burly 3)
-Tripod(?)
-Jury Rigged
—Auto-fire only requires 1 Advantage to trigger.
-Laser Sight ~ 500c
—Automatic Advantage on successful combat checks with this weapon.
-Beam Splitter ~ 1,250
—Grants Blast 8 and reduces range by 1.
-End Cost: 8,250c

HH-50 Heavy Blaster Pistol ~ 1,300c
-Encum 1 (3 - Burly 3)
-Laser Sight ~ 500c
—Automatic Advantage on successful combat checks with this weapon.
-Optimized Energy Cell ~ 100c
—Running out of ammo costs an additional Disadvantage
-End Cost: 1,900c

Plasma Assault Cannon ~ Found (Not Carrying)
-Encum 7
-HP 2

Vibroknife ~ 250c
-Encum 1
-Minor damage

Padded Armor ~ 500c
-Encum 0 (2 - 3 for being worn)

Missile Tube - Borrowed
-Encum 4 (7 - Burly 3)
-Telescopic Optic Scope
— Reduce the difficulty of combat checks at long and extreme range by one.

Total Credits: 10,900

Personal Gear

Stimpack 3x ~ 75c
-Encum 0
Military Modular Backpack Frame ~ 10c
-Storage Unit ~ 25c
—Encum +3
-Storage Unit ~ 25c
—Encum +3
Load-Bearing Gear ~ 100c
-Encum +3
Utility Belt ~ 25c
-Encum +1
Comlink ~ 25c
-Encum 0
Field Rations Pack 3x ~ 15c
-Encum 0

Totals Credits: 600c

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 Edge of the Empire pg 136 Each rank of Grit increases the characters Strain Threshold by one.
Barrage 2 Edge of the Empire pg 132 Add one damage per rank of Barrage to one hit of successful Range (Heavy) or Gunnery attacks with non-starship/vehicle weapons at long or extreme range.
Brace 2 Edge of the Empire pg 132 As a maneuver, the character may Brace himself. This allows a character to remove SETBACK per rank of Brace from the next skill check based on changing conditions, inclement weather, unstable surfaces, zero gravity, heavy gravity, or other disruptive physical obstacles that would make a skill more difficult.
Burly 3 Dangerous Covenant pg 32 The character any wielded or carried weapons’ Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1.
Dedication Edge of the Empire pg 134 Each rank permanently increases a single characteristic of a player’s choice by one point. This cannot bring a characteristic above six.
Toughened 2 Edge of the Empire pg 145 The character increases his wound threshold by two per rank of Toughened.
Jury Rigged Edge of the Empire pg 138 The character chooses one personal weapon or piece of armor per rank of Jury Rigged. He may increase the damage of the weapon by one; decrease the Advantage cost on its Critical, or any single other effect by one to a minimum of one; or inccrease armor’s ranged or melee defense by one. Alternatively, he can decrease the encumbrance of the item by two to a minimum of one. The bonus only applies so long as the character is using the item. If the item is ever lost or destroyed, the character may apply Jury Rigger to a new personal weapon or piece of armor.
Armor Master Edge of the Empire pg 132 When wearing amor, the character increases his total soak by 1.
Rain of Death Dangerous Covenant pg 32 The character may perform the Rain of Death maneuver. If he does so, when he makes an attack in the same turn he does not increase the difficult of the attack due to the Auto-fire quality.

Background

Mal lived a happy life with his father as a boy. He was taught many lessons about warfare, honor, and life. This happy life came to an end however, when a number of Stormtroopers ransacked their family home, finding his fathers old Clone Commando armor, and exectuted him for desertion. Adding insult to injury, the commanding trooper removed his helmet to reveal the exact face both he and his father wore. The troopers took his fathers armor and left Malcolm with nothing but himself and his fathers headless corpse. The only thing left was his fathers favorite blaster.

He didn’t waste any time looking for rebel contacts, joining up as soon as he was of age. He is determined to avenge the death of his father.

Motivation

Revenge

Malcolm is determined to find not only his fathers armor, but to inflict as much death upon the Empire as possible for the murder of his father.

Duties

Combat Victory: 10

He feels the need to prove himself, not to his comrades, but to his deceased father.

Description

Malcolm is a tall, white, red head with very short hair. He’ll joke about almost anything and tries to keep morale up.

He also usually the first one to get drunk at social events.

Other Notes

Dark Forces AoR Campaign

-10 Duty for +10xp
-5 Duty for +1000c

Brawn 2 -> 3 30xp
Agility 2 -> 3 30xp

Unlock Gadgeteer 30xp

Heavy Tree (155xp)
■ ■ ■ ■ 20xp
□ ■ □ □ 10xp
□ ■ □ □ 15xp
■ ■ ■ □ 60xp
■ ■ ■ □ 50xp <-Armor Master isn’t ranked so the purchase on this tree is free as it was bought on Gadeteer first
-Dedication: Agility 3 -> 4

Gadgeteer (30xp)
□ ■ □ □ 5xp
□ ■ □ □ 10xp
□ ■ □ □ 15xp <-Armor Master
□ □ □ □
□ □ □ □

+15xp

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