Threshold | 14 |
Current | 0 |
Threshold | 13 |
Current | 1 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 0 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 1 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | X | 0 | ||
Survival (Int) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | X | 0 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
De-10 Blaster Pistol |
RangeLong |
SkillRanged: Light |
|
Accurate 1 |
Damage6 |
Critical2 |
|
Flechette Micro Rocket |
RangeShort |
SkillRanged: Heavy |
|
Blast 5, Vicious 2, Limited Ammo 1 |
Damage6 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 1 | Collapse 29 | Gain +2 Wound Threshold |
Conditioned | 1 | Collapse 29 | Remove SETBACK per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned. |
Armor Master | 1 | Collapse 29 | When wearing armor, increase total soak value by 1. |
Lethal Blows | 2 | EotE Core 59 | Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. |
Grit | 1 | EotE Core 59 | Gain +1 Strain Threshold |
Side Step | 1 | Collapse 29 | Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step. |
Point Blank | 1 | Collapse 29 | Add 1 damage per rank of Point Blank to damage of one hit of successful attack using Ranged Heavy or Light skill at short range or engaged. |
Jump Up | 1 | EotE Core 59 | Once per round, may stand from seated or prone as an incidental. |
Quick Strike | 1 | EotE Core 59 | Add Boost die equal to rank in Quick Strike to combat checks against that have not acted yet this encounter. |
Quick Draw | 1 | EotE Core 59 | Once per round, draw or stow a weapon or accessible item as an incidental. |
Anatomy Lessons | 1 | EotE Core 59 | After making a successful attack, may spend 1 Destiny point to add damage equal to Intellect to one hit. |