Lightfoil:
Superior
Laminate Armor:
Superior
Biofeedback System
Vamblade x 2:
Mono-Molecular Edge
Personal Gear
Implant Armor (+1 Soak)
Mk III Modular Backpack + 6 Pouches
Cybernetic Arm (+1 Brawn)
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
One With Nature
When in the wilderness, the character may make a Simple Survival check (instead of Discipline or Cool) to recover strain at the end of an encounter.
Rapid Recovery (Armor)
Toughened (5)
+2 Wound Threshold
Hard Headed (2)
When staggered or disorientated, perform Hard Headed action: make Daunting Discipline check to remove status. Difficulty reduced per rank in Hard Headed.
Headbutt
Perform Headbutt Incidental, suffering 2 wounds to knock down and disorient enemy.
Grit
+1 Strain
Force Powers
Force Rating
3
Power
Enhance
Description
Upgrade
Effect
Control
Take a Force Leap action. Make Enhance power check. The user may spend Force to jump horizontally to any location in short range.
Control
Commit Force die to increase Brawn by 1
Control
Used with Brawl
Control
Used with Resilience
Power
Move
Description
Upgrade
Effect
Range
Spend Force to increase Power's range by a number of range bands equal to Range upgrades.
Control
The Force user can hurl objects to damage targets by making a ranged combat check combined with a move power check, dealing damage equal to 10 times silhouette.
Control
The Force user can pull objects out of secure mountings or out of an opponent's grasp.