Orn Rhedon by TodJohnson

Species
Pantoran
Career
Soldier
Specializations
Sharpshooter, Imperial Cadet, Hired Gun
System
Edge of the Empire

7
Threshold 17
Current 0
Threshold 16
Current 6
Ranged 3
Melee 3

Characteristics

4
6
4
4
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 4
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) 3
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) X 4
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 6
Ranged: Heavy (Ag) X 6
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 4
Knowledge: Xenology (Int) 0

Attacks

Modified Weequay Blaster Lance
Range
Extreme
Skill
Ranged: Heavy
Accurate 1, Cumbersome 2
Damage
8+10(+2short, engaged)
Critical
3
Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
4+6(+2short, engaged)
Critical
4
Vibrodagger
Range
Engaged
Skill
Melee
Pierce 3, Viscous 1
Damage
+1(+6, +2 melee)
Critical
2
Semblance Obsidian Dagger
Range
Engaged
Skill
Melee
Damage
+0(+6 ranged)
Critical
1
E-11 Blaster Rifle
Range
Medium
Skill
Ranged: Heavy
Stun Setting
Damage
9+6(+2 engaged)
Critical
3

54
1007

Weapons & Armor

Custom Laminate Armor
Cold resistant jacket
Sith Power Armor (Brawn+2, Force Rating +1)
-This set of armor is a super-heavy piece of equipment which seems to embue the spirits of many Sith. It speaks to you, and you can speak back in your mind. It demands what you do, or has promised it will punish you if you do not follow its orders. It has started to corrupt you, with bad thoughts creeping in. Defense Soak Price Encum HP Rarity 3 2 - 4 2 10 Can survive in vacuum/water for up to 6 hours. Gain 1 boost dice to resist the effects of radiation, force powers agains you (ASK WHEN THEY ARE USED) Remove any setback dice caused by darkness, smoke or other environmental factors that might affect vision from all Perception, Vigilance, and Combat checks. Grants Brawn +2 (does not increase soak or wound threshold) as long as it is equipped and powered. Grants one rank in Force as long as in suit. All social interactions have two black dice added. The suit has no active power source, but has bonded to your body. Removing it will be a DAUNTING CHECK with 2 reds. If you fail you might die. For every 5 wounds suffered, the suit grants one blue dice to physical (Brawn, Melee) or force lightening attacks. You may have to roll checks to fight off the thoughts and feelings being conveyed. It craves death.

Personal Gear

Binders
Macro Binoculars
Luma Flare
Crash Survival kit
Detonation Puck, x1
Refractor Lens, x3
Basic Backpack
Lightsaber repair kit

Assets & Resources

25k flan
150k credits
5k gold
15,000 Imperial credits

Critical Injuries & Conditions

Minor nick
Horrific injury (missing leg, -1brawn)

Force Powers

Force Rating
1
Power
Force sense
Description
Upgrade Effect

Background

Motivation

Obligations

Description

Other Notes

Custom ability,: CLNFRL "Bullseye" - take 2 maneuvers to add 1 yellow plus 5 blue dice, 2 difficulty attack anywhere on map, 7 success equals Bullseye (instant kill) with thrown dagger , costs 5 strain (ranged light attack)

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