Smuggler's Trenchcoat:
- Checks to find items within trenchcoat requires an opposed check with wearer's Skulduggery.
- Can conceal 2 encumbrance worth of items.
Do not need to eat, sleep or breathe, and are unaffected by toxins and poisons. Cybernetic implant cap of 6 instead of Brawn rating.
Inorganic
Do not gain benefits of recovering with a bacta tank, stimpack or Medicine skill checks (use Mechanics check instead).
Mechanical Being
Droids cannot become force-sensitive or acquire Force Rating by any means. Cannot be affected by mind-altering Force powers.
Sound Investments
3
At the start of each session, gain 100 credits for each rank of Sound Investments.
Rapid Recovery
1
When recovering strain after an encounter, recover 1 additional strain per rank of Rapid Recovery.
Wheel and Deal
1
When selling good legally, gain 10% more credits per rank of Wheel and Deal.
Bought Info
Instead of making a Knowledge check, may take a Bought Info action; spend credits equal to 50 times the difficulty of the check to pass with one success.
Grit
1
Gain +1 Strain Threshold per rank of Grit.
Plausible Deniability
1
Remove 1 setback die per rank of Plausible Deniability from Coercion and Deception checks.
Force Powers
Force Rating
0
Power
Networked Slicing Uplink (Left Arm)
Description
This illegal set of droid modifications allows a droid to slice into computer systems and other electronics while being masked as to their identity.
Upgrade
Effect
Base Effect
Counts as a set of slicer gear. Add 1 setback dice to Computers checks to identify the slicer.
Slicer Gear
This is a set of equipment which allows hacking into computer systems, sometimes making an impossible job possible or simply making a routine one easier.
Power
Cybernetic Weapon Implant (Right Arm)
Description
This cybernetic arm appears as a normal one, however features a retractable light blaster pistol.
Upgrade
Effect
Base Effect
This allows the user to deploy a Light Blaster Pistol and fire it as if held normally.
Power
Cybernetic Brain Implant
Description
This implant is well known as a primary enhancement used by most cyborgs. It essentially adds an extra computer to the natural brain's ability.
Upgrade
Effect
Base Effect
This implant grants a +1 to the Intellect characteristic. It also has a built-in comlink and computer access link.
Power
Digital Lockpick (Left Hand)
Description
This prosthetic replaces a finger with a set of deployable small tools that allow one to get through both physical and digital locks.
Upgrade
Effect
Base Effect
Provides 1 rank of Bypass Security talent.
Bypass Security (Rank 1)
Remove Setback Dice (Black Dice) equal to the character’s ranks in Bypass Security from Skulduggery or Computers skill checks made to disable a security device or open a locked door.
Power
Escape Circuit
Description
Free droids are disgusted by the idea of being brought back into servitude. Restraining bolts would accomplish that if they ever were captured by a nefarious group. The escape circuit augments the droid brain in order to resist the bolt's effects.
Upgrade
Effect
Base Effect
Allows resistance to a restraining bolt with an Easy (1 difficulty) Discipline check instead of normal difficulty. Spend 2 advantage results to overload the bolt.
Power
Multi-Tool Hand (Right Hand)
Description
Multi-tooled hands are basic cybernetic hands equipped with a suite of basic tools. Marketed primarily to mechanics, engineers, and hobbyists, these hands contain a small spotlight and a surprising number of tools and accessories that can handle most light repair and maintenance jobs. In a pinch, a multi-tool hand can also be used to sabotage a piece of equipment or to help the user escape from confinement.
Upgrade
Effect
Base Effect
A multi-tool hand provides all the benefits of a tool kit.
Tool Kit
The tool kit allows repair of wounds on droids and vehicles without penalty.