Toughened(50)(x5) |
|
EotE 78 + FiB 31 |
Gain +2 Wound threshold |
Feral Strength(35)(x2) |
|
EotE 78 |
Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl or Melee skills. |
Frenzied Attack(10) |
|
EotE 78 |
When making a Melee or brawl check, suffer a numbero f strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack. |
Heroic Fortitude(10) |
|
EotE 78 |
May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter. |
Lethal Blows(15) |
|
EotE 78 |
Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. |
Enduring(40)(x2) |
|
EotE 78 |
Gain +1 Soak Value |
Natural Brawler(20) |
|
EotE 78 |
Once per session, may reroll any 1 Brawl or Melee check. |
Defensive Stance(25) |
|
EotE 78 |
Once per round, may perform Defensive Stance manuever and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance. |
Dedication(50)(x2) |
|
EotE 78 |
Gain +2 to a single characteristic. This cannot bring a characteristic above 6. |
Stalker(5) |
|
FiB 31 |
Add boost per rank of Stalker to Stealth and Coordination checks. |
Disorient(10) |
|
FiB 31 |
After hitting with combat checks, may spend two advantage to disorient target for number of rounds equal to ranks in Disorient. |
Grit(15) |
|
FiB 31 |
Gain +1 strain threshold. |
Dodge(20) |
|
FiB 31 |
When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the checks by that number. |
Ambush(25) |
|
FiB 31 |
Once per round while benefiting from cove,r may make the Ambush manuever. Add damage equal to stealth skill to one hit of next successful combat check against a target within short range before the end of the turn. |
Prime Positions(10) |
|
FiB 31 |
When character is in cover, add 1 extra soak to all allies within short range until exiting cover. |