B1-73 by Granodd

Species
Droid
Career
Smuggler
Specializations
Thief """Scout Sniper"""
System
Edge of the Empire

5
Threshold 13
Current 0
Threshold 11
Current 4
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
6
1
3
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 3
Cool (Pr) 0
Coordination (Ag) X 5
Deception (Cun) X 4
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 5
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 4
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 3
Streetwise (Cun) X 3
Survival (Cun) 0
Vigilance (Will) X 3
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 5
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 4
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Weequay Blaster Lance
Range
Extreme
Skill
Ranged: Heavy
Accurate 1, Cumbersome 2
Damage
8
Critical
3
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
B1's Custom Sniper
Range
Extreme
Skill
Ranged: Heavy
Marksman, Bipod, Scope (reduce difficulty 1)
Damage
9
Critical
3
B1's Arm Energy Gun
Range
Medium
Skill
Ranged: Light
Disorient 1
Damage
6
Critical
2

6
641
10740
13 / 15

Weapons & Armor

Mer-Sonn N-57 Armor - 3E [5 Hardpoints]
Weequay Blaster Lance - 5E [Not Equipped]
Blaster Pistol - 1E [Not Equipped]
B1's Sniper - 2E [4/4 HP - Integrated in Arm]
Cybernetic Legs and Arms [+2 Agility]
B1's Arm Gun [1E]

Personal Gear

Electrobinoculars - 1E
Holo-messenger
Modular Backpack [Increase Max E by 6]
Utility Belt x2 [Increase Max E by 2]
3x Surveillance Taggers
4x Emergency Repair Patch
1x Extra Reloads - 1E
Climbing Gear - 1E
Handheld Comlink
Hand Scanner

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Enduring 135 +1 Soak per rank
Bypass Security 85 Remove setback per rank of Bypass Security to disable a security device or open a locked door.
Hidden Storage 85 Gain hidden storage in vehicles able to store an item of encumbrance value up to ranks of Hidden S.
Shortcut 85 Add boost per rank of shortcut to catch or evade an opponent
Jump Up 85 Once per round may stand from seated/prone as incidental
Dedicated 85 +1 to Dexterity

Background

Motivation

Obligations

10 Debt - Would have been scrap were it not for an unnamed benefactor.

Description

Other Notes

Cybernetic Implant cap of 6
Train one rank in six of eight career skills instead of four
Train one rank three of the four specialization skills instead of two

Require Mechanics checks instead of Medicine checks (have the same result)
Emergency repair patches can be used like stimpacks
Start with one rank in the enduring talent

Cannot become Force sensitive.
Cannot be affected by mind-altering Force powers.
Do not eat, sleep or breathe.
Unaffected by toxins or poisons.

http://oakthorne.net/wiki/index.php/SW_Cybernetics

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