Yen'Taku by SlightPlague

Species
Twi'lek
Career
Smuggler
Specializations
Charmer, Force-Sensitive Outcast, Republic Navy Officer, General
System
Age of Rebellion

2
Threshold 11
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
2
2
2
3
5

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) X 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 0
Discipline (Will) X 0
Leadership (Pr) X 4 3 Boost, 2 Upgrade, 1 Success, 1 Advantage
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) X 0 1 Boost
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1 1 Boost
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Pr) X 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Vicious 2
Damage
10
Critical
1
Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Vicious 2
Damage
10
Critical
1

45
590
6900
7

Weapons & Armor

Primary Lightsaber (Crafted)
Dmg: 6
Crit: 2
Encumbrance: 1
Range: Engaged
Hard Points: 6
Crafted: 2 Integrated Attachments (Heartwood Hilt & Thisspiasian Stabilizing Coil), Personalized Design, Customizable, Crossguard, 2 Disguised
Crystal Mods: 4 Dmg +1 Mods, 1 Decrease the weapons critical rating by 1 to a minimum of 1, 2 Item Quality Vicious +1 Mods.
Attachments:
^Thesspiasian Stabilizing Coil 1 HP When making an attack, Remove 1 Setback.
^Tholothian Heartwood Hilt 1 HP Increase encumbrance by 1. Attacks made add 2 Success to the roll. Generating 4 Threat or a Despair result may cause the weapon to become damaged.
^Paired Weapon 1 HP Must be applied to two weapons at the same time. Reduces the Advantage cost required to hit with the secondary weapon when two weapon fighting with this pair of weapons by 1.
^Custom Grip 1 HP Remove 1 Setback from all combat checks the weapon's owner makes using this weapon. Anyone other than the owner instead adds 2 Setback to all combat checks made using it.

Secondary Lightsaber
Dmg: 6
Crit: 2
Encumbrance: 1
Range: Engaged
Hard Points: 5
Crystal Mods: 4 Dmg +1 Mods, 1 Decrease the weapons critical rating by 1 to a minimum of 1, 2 Item Quality Vicious +1 Mods.
Attachments:
^Paired Weapon 1 HP Must be applied to two weapons at the same time. Reduces the Advantage cost required to hit with the secondary weapon when two weapon fighting with this pair of weapons by 1.
^Custom Grip 1 HP Remove 1 Setback from all combat checks the weapon's owner makes using this weapon. Anyone other than the owner instead adds 2 Setback to all combat checks made using it.

Concealment Robes
Soak: 1
Defense: 0
Encumbrance: 1
Hard Points: 0

Personal Gear

Jedi Starter Kit
5000 cr

Jedi Utility Belt +1 E.
^Contains 3 days of food, an emergency medpac, Jedi multi-tool, glow rod, comlink and aquata breather.

BPEA-IA Cascader 0 E.
1800 cr
When wearing a cascader, a PC upgrades all Charm, Deception, and Leadership checks she makes.

Symbol of Command 1 E.
100 cr
No matter what form the item takes, Commanders carrying a symbol of command add 1 Boost to all Social skill checks made to interact with others brought up in their particular military culture.

Leadership Specialist Tool 1 E.
^Compact 3: If gadget of encumbrance less than 3, add 3 Setbacks to checks others make to find on wearer's person. Lightweight 7. Add automatic Advantage to Leadership checks. Inbuilt Weapon Primary Lightsaber. Supreme Craftsmanship: upgrade Leadership checks made with this tool once

Ashla Staff 4 E.
^While wielding this staff, a character may spend 3 strain to add 1 light force result to the results of a force power check.

Microaxial Starmapper Handheld Navicomputer 1 E.
^May add 2 boost dice to astrogation checks. This bonus is slowly diminished over time outside HoloNet range.

Noble Regalia 1 E.
^Downgrade the difficulty of social checks to interact with other nobility and subordinates.

Assets & Resources

Critical Injuries & Conditions

Crafting hours: 276

CR1: Material Requisition
CR1: Material Requisition

Talents

Name Rank Book & Page Description
Command 2 RotS 31 Add 1 Boost per rank of command when making a leadership checks. Affected targets add 1 Boost to discipline checks for the next 24 hours.
Commanding Presence 1 RotS 31 Remove 1 Setback per rank of Commanding Presence from Leadership and Cool checks.
Steely Nerves 1 RotS 31 Spend 1 Destiny Point to ignore effects of Critical Injuries on Willpower and Presence checks until the end of the encounter.
On My Order 1 RotS 31 As an action, make a Hard Leadership Check. Choose a number of crew equal to Presence, who upgrade the ability of their next Gunnery check once, plus once per additional 2 Successes.
Uncanny Senses 1 RotS 29 Add 1 Boost per rank of Uncanny Nerves to all Perception checks.
Secrets of the Force 1 RotS 29 Knowledge Lore and Lightsaber become career skills for this character
Parry 1 RotS 29 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Renegade Form 1 RotS 29 When the character purchases this talent, the choose one characteristic. They may use this characteristic in place of Brawn when making Lightsaber checks.
Stand Firm 1 CotR 26 As an action, make a Hard Leadership check. Choose one ally per Success, who increase their wound threshold by the character's Presence until the end of the encounter.
Enhanced Leader 1 CotR 26 When making a Leadership check, add Force Die no greater than Force Rating. Spend Force Pips to add Success or Advantage to the result.
Natural Champion 1 CotR 26 Once per session, May reroll any 1 Leadership or Lightsaber check.
Force Rating 1 CotR 26 Gain +1 Force Rating.
Kill with Kindness 1 FC 27 Remove 1 Setback per rank of Kill with Kindness from Charm and Leadership checks.
Congenial 1 FC 27 May suffer a number of strain to downgrade difficulty of Charm or Negotiation checks, or upgrade difficulty when targeted by Charm or Negotiation checks, by an equal number. Strain suffered this way cannot exceed ranks in Conginial.
Disarming Smile 1 FC 27 Take the Disarming Smile action; succeed at an opposed Charm check to lower all defenses of the target by ranks of Disarming Smile until the end of the encounter.
Just Kidding 1 FC 27 Once per session as in incidental, spend 1 Destiny Point to ignore Despair generated on a social check by the character or any ally in short range.
Don't Shoot 1 FC 27 Once per session as an action, make a Hard Charm check. On success, cannot be target of combat checks until end of the encounter or until making a combat check.
Dedication 1 FC 27 Gain +1 to a single characteristic. This cannot bring a characteristic above 6. (+1 Presence)
Resolve 1 FC 27 When a character involuntarily suffers strain, he suffers 1 less strain per rank of Resolve, to a minimum of 1.

Force Powers

Force Rating
3
Power
Stuff
Description
Upgrade Effect

Background

Pushed through training rather quickly, Yen excelled at leading others and pushing herself to learn military tactics.

Motivation

Duties

Duty: 175
**Duty: Space Superiority**
Yen strives to keep what little forces the Grand Navy of the Republic can muster flying faster and hitting harder than anyone else to ensure the lives of as many troops as she can.

**Motivation: Efficiency**
Orders should be precise and to the point to prevent confusion, with this in mind Yen calculates every command and its possible outcomes.

**Moralities:85**
**Bravery:** When action is needed, there is no hesitation despite the dangers. The character puts aside any fears before acting, whether navigating a ship through hazardous routes or engaging in combat against formidable foes.
**Recklessness:** While bravery is admirable, refusing to properly analyze a situation before acting is not. The character often leaps to act when more forethought would lead to other, more prudent decisions.

Description

Species xp 100 10 duty (10 duty exchanged for 10 xp)
40 xp for Presence
30 xp for Willpower
30 xp for Short path to power

Charmer (Starting)
5 xp Kill with Kindness
10 xp Conginial
15 xp Disarming Smile
20 xp Just Kidding
25 xp Don't Shoot
25 xp Dedication
25 xp Resolve

20 xp Outcast
5 xp Uncanny Senses
10 xp Secrets of the Force
15 xp Parry
15 xp Renegade Form

30 xp Republic Navy Officer
5 xp Command
10 xp Commanding Presence
15 xp Steely Nerves
20 xp On My Order

50 xp Jedi General
5 xp Command
10 xp Stand Firm
15 xp Enhanced Leader
20 xp Natural Champion
25 xp Force Rating

10 xp on Leadership Rank 2
15 xp on Leadership Rank 3
20 xp on Leadership Rank 4

Other Notes

Mission Log
https://docs.google.com/spreadsheets/d/1LEIxKpVqgJMYoVo34z_vsCV1zbCAepKpWQfw4HFzYRg/edit#gid=1680325692

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