P33-V35 (Peeves) / J33-V35 (Jeeves) by warlual

Species
Droid
Career
Bounty Hunter/Spy
Specializations
Assassin/Interrogator
System
Edge of the Empire

4
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
5
2
3
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Cun) X 0
Coercion (Will) X 3
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0 2 Boost
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Cun) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 5
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2 2 Boost
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 3
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 5
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Houldout Pistol (surperior)
Range
Short
Skill
Ranged: Light
Stun Setting / Hard to Discover (1 Setback) +Advantage
Damage
6
Critical
4
WE BRAWLIN
Range
Engaged
Skill
Brawl
Disorient 3
Damage
+3
Critical
4
DDC-MR6 Modular Rifle
Range
Long
Skill
Ranged: Heavy
Modded, See gear
Damage
7+3 (First Shot)
Critical
3

5
605
34
4 (12)

Weapons & Armor

Padded Armor (Built in)
Hold out Blaster
Brass Knuckles (Built In)
DDC-MR6 Modular Rifle (Stripped Down Attachment + 1 Mod +1 Setback to discover) (Weapon Signature Reduction +2 Difficulty to Scanners finding +1 Difficulty to maintenance)
2 Reloads

Personal Gear

Backpack (Built in - Chest Cavity)
Utility Belt (Built in - Left Arm)
Comlink (Built in)
Scanner Goggles (Built in)
Emergency Repair Patch (1)
Sabacc Deck
Chance Cubes

Assets & Resources

Frag Grenade
Mugyn's Drugs
Ironarm's Arm

Critical Injuries & Conditions

Crit 91: At the Brink: The target suffers 1 strain each time he performs an action.

Crit 87: (2p) Compromised - Increase difficulty of all skill checks by one til the end of the encounter

Talents

Name Rank Book & Page Description
Grit (R1C1) 2 EotE 136 Increases Strain Threshold by 1
Dodge (R1C4) (R4C3) 2 EotE 135 Suffer Strain to upgrade combat check penalty (max 2)
Precise Aim (R2C1) 1 EotE 141 Suffer Strain to reduce Melee and Ranged defense by Strain Suffered (Max 1)
Quick Draw (R2C4) 1 EotE 141 Draw or Holster as an Incedental
Targeted Blow (R3C1) 1 EotE 144 After Making a successful attack, may spend destiny to increase dmg by Agility (+5)
Stalker (R4C1) (R3C2) 2 EotE 143 Add Blue per rank of stalker to stealth and coordination
Sniper Shot (R4C2) 1 EotE 142 Increase Range by 1 Upgrade Difficulty by 1
Deadly Accuracy (R5C2) 1 EotE 134 Chosen Ranged (Heavy)
Lethal Blows (R3C3) 2 +20 to Crit
Dedication (R5C3) 1 +1 Agility
Intimidating 1 Suffer Strain to Upgrade difficulty of coercion checks, outgoing or incoming
Bad Cop 2 Can spend 2 Advantage from deception/coercion to upgrade ability of an allys subsequent check
Resist Questioning 1

Background

Motivation

Quiet Professionalism (Protocol)
Survival (Assassin)
Feed the Addiction (Both)

Obligations

Addiction (10)
Betrayal (15)

Description

Other Notes

No eating, sleeping, or breathing (unless I feel the need to nap)
Mind Altering Force Powers, Toxins and poisons - Immune
Cybernetic Implant Cap - 6

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