Age of Rebellion
| Threshold | 11 |
| Current | 4 |
| Threshold | 14 |
| Current | 3 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 1 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | X | 1 | Racial +1 | |
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 3 | ||
| Piloting: Space (Ag) | X | 4 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 3 | ||
| Lightsaber (Int) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 3 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 0 | ||
| Knowledge: Xenology (Int) | 0 |
| Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage5 |
Critical4 |
|
| Micro Grenade Launcher |
RangeMedium |
SkillGunnery |
|
| Cumbersome 3, Blast 8, Gyrostabilizer (Reduce Cumbersome by 1) |
Damage10 |
Critical3 |
|
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage7 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Defensive Driving | 2 | Increase defense of vehicle or starship being piloted by 1 per rank of Defensive Driving | |
| Situational Awareness | 1 | Allies within short range of the vehicle add (U) to their Perception and Vigilance checks. Allies within close range add (UU) instead. | |
| Let's Ride | 1 | Once per round may mount or dismount a vehicle/enter cockpit/weapon station on a vehicle as an incidental | |
| Quick Strike | 2 | Add (U) per rank to combat checks against targets that have not acted yet this encounter | |
| Tricky Target | 1 | Count vehicle or starship piloted as having a silhouette 1 lower when being attacked | |
| Brilliant Evasion | 1 | Once per encounter may take action; Select 1 opponent and make an opposed Piloting check to stop opponent from attacking character for rounds equal to Agility | |
| Microvision | 1 | Add (U) to Perception checks on close examination | |
| Dedication ( Agility) | 1 | Gain +1 to a single characteristic. This cannot bring a characteristic above 6 | |
| Shortcut | 2 | During a chase, add (U) per rank to any checks made to catch or escape an opponent | |
| Skilled Jockey | 1 | Remove (K) per rank from Piloting checks |