Chaa Juvairo by StretchArtist

Species
Bothan
Career
Spy
Specializations
Infiltrator
System
Age of Rebellion

1
Threshold 11
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
3
5
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 1
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 1
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun setting
Damage
5
Critical
4
Combat Knife
Range
Engaged
Skill
Melee
Damage
+1
Critical
3

0
100
160
9

Weapons & Armor

Holdout Blaster
Combat Knife
Heavy Clothing

Personal Gear

Restraining Bolt
Commlink (Long Range)
Climbing Gear
Datapad
Utility Belt
Respirator
Bacta (liter)
5x Stimpacks
Glow Rod
Slicer Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Convincing Demeanor 1 144 The character removes per rank of Commanding Presence from his Leadership and Cool checks.
Dodge 1 97 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.

Background

Motivation

Duties

Sabotage: The largest and most powerful military force in the history of the galaxy is also the most vulnerable to acts of
destruction and asset denial. The character is focused on disrupting Imperial operations in any way possible, whether it's
the manufacture of weapons, troop movements, supply shipments, banking systems, or any other key operation, in order
to make the Empire act more slowly and less capably. Truly showy acts of destruction also work to erodeapopulation's
will to support the Empire, or so the PC often believes (though the Alliance expressly forbids actual acts of terrorism).

Description

Other Notes

Return to Top