Threshold | 13 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
Stun Setting |
Damage9 |
Critical3 |
|
Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun Setting |
Damage5 |
Critical4 |
|
Vibroknife (Stealth) |
RangeEngaged |
SkillMelee |
|
Pierce 1, Vicious 1 |
Damage+1 |
Critical2 |
|
Frag Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 6, Limited Ammo 1 |
Damage8 |
Critical4 |
|
Ion Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 7, Disorient 5, Stun Damage (droid only), Limited Ammo 1 |
Damage10 |
Critical5 |
|
Poison Gas Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 2, Limited Ammo 1 |
DamageN/A |
CriticalN/A |
|
Stun Grenade |
RangeShort |
SkillRanged: Light |
|
Disorient 3, Stun Damage, Blast 8, Limited Ammo 1 |
Damage8 |
CriticalN/A |
Name | Rank | Book & Page | Description |
---|---|---|---|
Grit | 1 | Gain +1 strain threshold | |
Lethal Blows | 1 | Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents | |
Stalker | 2 | Add boosted die per rank of Stalker to all Stealth and Coordination checks | |
Dodge | 1 | When targeted by combat check , may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number | |
Quick Strike | 1 | Add boosted die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter | |
Jump Up | 1 | Once per round, may stand from seated or prone as an incidental | |
Precise Aim | 2 | Once per round, may perform Precise Aim maneuver. Suffer a number of strain no greater than ranks in Precise Aim, then reduce target's melee and ranged defense by that number | |
Targeted Blow | 1 | After making a successful attack, may spend 1 Destiny Point to add damage equal to Agility to one hit |