Background
Mev was raised among The Night Sisters, a tight-knit cloister of force witches who reside in the sullen bogs of Dathomir. Rumors of their existence are sparse; the workings of their order all but unknown. Mev has told no one her true identity, fearing it could turn her into a target for nefarious organizations seeking to harness the strange powers of her kind.
To her knowledge, she is the only Night Sister to have left Dathomir in generations. She had no choice, outwitted by her fellow sister and cunning rival, Nexyan, who sought to supplant her position as their Clan Mother’s chosen successor. After months spent in hiding in the Dathomirian wilds, she stumbled across a ruined ship and managed to get its distress beacon back online. The intrepid scavengers who rescued her agreed to take her on if she promised to prove herself doing high risk solo missions.
One such mission went awry, killing the crew and leaving her stranded on a backwater world infested with crime. She was forced to rely on her wits to survive, her budding force magic refusing to manifest so far from the mysterious planet she once called home. After years of moving from place to place to avoid imprisonment, she now resides in Gatt City, trying to forge a new identity before her crimes can catch up to her, living in the long shadow of the powerful Night Sister she could have been.
Motivation
Obligations
Criminal: Magnitude 10
The character has a criminal record, or was accused of a crime (perhaps one she didn’t even commit), and is somehow embroiled in the legal system. Obligation may be settled by paying ongoing legal costs, making attempts to bury evidence, or efforts to prove her innocence.
Description
Mev is a Dathomirian-born Zabrak who stands 5’8” tall, with a slight figure and measured gait. Unlike the Zabraks of Iridonia, she has no horns or face markings, resembling a human woman with albinism. She is descended from force witches, who spent generations selectively breeding and finely-attuning their magic to slow their aging and permanently alter their appearance. Although standard Zabraks live roughly as long as humans, at 30 years old, she is still quite young for one of her kind.
She favors a high-collared, dark brown leather duster that falls just below her knees, simple black shirt and pants, and tall, functional black boots whose buckles have rusted in Gatt City’s unceasing wet. Her bone white hair is short, shaved at the sides and tufted on top in a messy mohawk. Her face is adorned with piercings – a cuff in her left ear, two studs in her right eyebrow, and a single stud centered below her bottom lip. Her cool, grey eyes betray nothing of what she's thinking; you might think twice before joining her at a Sabacc table.
Although not physically imposing, she carries herself with quiet confidence. A heavy blaster hangs at her right side, periodically peaking out from under her coat.