Background
Wess doesnt know most of his background. He woke up cybernetically altered on a table of a Hutt jurisdiction sector in a dark building, and was trained in Bounty Hunting. He began working for the Bone Shot guild immediately
As soon as he was able to fire a blaster, they sent him to his first target: Rango, a Rodian smuggler overdue on his credit loan. No questions asked, a bolt in their head.
He has since worked as one of the organizations Bounty Hunters, his attraction being his no questions policy; literally.
Motivation
Wess works for Bone Shot as stable employment until he can find clues to follow to find his past life. He will do this at ANY COST.
Obligations
Obsession: In the back of Wess's cybernetically altered mind itches the feeling of his past. Brief random flashes of images, then gone. He must find out who he was before this at any cost.
Callsign - 'Gaia': Bone Shot's bounty dealer.
Desdin Boro: Gand Bounty Hunter Wess frequently works with
Step 1: Find a clue to his previous life
Step 2: Figure out what lead him to his current life
Step 3: Kill anyone who needs killing
Description
His No Questions policy fits him well. Whether it be just a personality quirk or a directive of his cybernetics, Wess isn't exactly great with words. He will usually talk in firm, single or 2 word sentences to get his point across, and only talks when needed.