Shunda by BillyMays

Species
Klatooinian
Career
Explorer
Specializations
Big-Game Hunter
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
3
3
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 1
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 1
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

SKZ Sporting Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting, [HP3] Rarity 4, Telescopic Sight
Damage
8
Critical
4
Punch Dagger
Range
Engaged
Skill
Melee
Pierce 1, [HP1] Rarity 4, add 2blk to Perception checks to find on a person's body
Damage
+1
Critical
3

0
100
20
8/12

Weapons & Armor

Catch Vest
Soak 1
Features: Has soak value of 2 against all energy-based weapons

SKZ Sporting Blaster Rifle
Encumbrance: 3
Hard Points: 3
Attachments: Telescopic Optical Sight (1 Decrease the difficulty of combat checks at long and extreme range by 1 Mod)

Punch Dagger
Encumbrance: 1 In boot?
add 2 ■ (2 blk) to Perception checks to find on a person's body

Personal Gear

Military Belt Pouch
Features: Can hold two items of encumbrance 0.

Stimpack x2 (in belt pouch)
Features: Heals 5 wounds. Encum 0

Extra Reload x2
Encum 1 each

Entrenching Tool
A small improvised weapon that deals +2 damage instead of + 1, has a Crit Rating of 4, and does not break due to ☤(D) or ♼(tht). Can also dig holes
Encum 1

Utility Belt
Increase Encumbrance Threshold by 1

Comlink (handheld)

Climbing Gear
Encum 1

Backpack
Backpacks increase the character's encumbrance threshold by 4.


Assets & Resources

Critical Injuries & Conditions

Background

The Klatooinians are a proud people and are traditionalists, used to following the traditions laid by their ancestors. They also have a strong religious upbringing, that can tie them down, as a species or a clan, to another entity, be it a Hutt or a crime syndicate or even a governing faction. When a Klatooinian makes a vow, you can rest assured that he will do anything in his power to complete their vow. But you can also be assured that if a Klatooinian ever vowed to kill you, you will be hunted till the Klatooinian or you had been killed. Thus is the way of their species.
(swcombine)

Shunda was a well-respected hunter for Jabba the Hutt. Most Klatooinians worship the Hutts as gods, and Shunda was no exception. So he made a living of essentially being a well-paid poacher, traveling from planet to planet searching more increasingly more exotic beasts.

Rumors began circulating of a Krayt Dragon bigger than anyone had ever seen before, and Jabba knew that he must have its head. And pearl. So Jabba sent Shunda and his top hunter Donbo off to investigate. Finding the cave and confirming that dragon was inside, Donbo commed back for instructions. They were to place explosives in front of the cave and lure it out.

Explosives planted, Donbo crept close to arm them manually while Shunda readied the bait. A shot rang out and crippled Donbo as soon as the dragon let loose a mighty roar. With alarming speed, the dragon shot out of the cave and was lost in a massive explosion of sand and fire. Shunda, meanwhile, ran for cover and attempted to find the mystery shooter.

Some minutes later, Jabba himself called Shunda, congratulating him on his promotion to head hunter. Shunda, realizing that Jabba just assassinated Donbo, thanked the Hutt. He brought the head back, and turned in his blaster. The betrayal of a colleague and new-found danger to his life was too much, and Shunda walked away from the business.

A couple years later, Shunda finds himself hunting for pleasure with his very own gear. But can he keep ahead of the most powerful crime lord alive? Does he even need to?

Motivation

Discovery: Treasures (Treasures meaning exotic animals)
The hunt hasn't left him. He wants the biggest, strongest, meanest beast on the planet mounted on his wall. Then hunt the next one with its pelt on his back.

Obligations

Criminal 15
Well known hunter for Jabba, did one last hunt that went south real quick when his partner was used as bait. Disgusted at what happened, he attempted to cut ties with Jabba. Jabba let him go, but he'll never truely be out of his reach.

Description

Just over 6 feet tall, rough brown and green skin. He has one snaggle-tooth that pokes out the front of his mouth.

Various scars on his limbs from old hunts, the largest is a huge gash running knee to ankle on his right leg.

Other Notes

Start obligation = 10, +5 for 1000 credits

Return to Top