Force and Destiny
| Threshold | 12 |
| Current | 6 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 2 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 3 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 0 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 3 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 1 | |||
| Perception (Cun) | X | 3 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 4 | ||
| Stealth (Ag) | X | 2 | ||
| Streetwise (Cun) | X | 2 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Ag) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 2 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun |
Damage7 |
Critical3 |
|
| Geoffi Stick |
RangeEngaged |
SkillMelee |
|
| Definitely 1 disorient 3 |
Damage2 |
Critical3 |
|
| Force Pick |
RangeEngaged |
SkillMelee |
|
| 2 pierce stun setting |
Damage3 |
Critical2 |
|
| Guard shoot lightsaber |
RangeEngaged |
SkillLightsaber |
|
| 3 hard points |
Damage5 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Street Smarts | Rank 1 | Remove 1 setback die per rank for streetwise and underworld checks | |
| Uncanny senses | Rank 1 | Add one boost dice per rank to all perception checks | |
| Intense focus | Rank 1 | Perform a intense focus maneuver, suffer 1 strain and upgrade the ability of the next skill check once | |
| Balance | Rank 1 | When the character heals strain at the 3nd of the encounter, he may add Force Rating. Regains additional ☆ strain equal to ○ generate |