Age of Rebellion
| Threshold | 17 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | 2b | |
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 1 | ||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | 2b | |
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 2 | ||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | X | 0 |
| DC-17M |
RangeLong |
SkillRanged: Heavy |
|
| Stun Setting, Auto Fire, Accurate 1, Quick Draw, reduce difficulty engaged |
Damage9 |
Critical3 |
|
| Sniper Attachment |
RangeExtreme |
SkillRanged: Heavy |
|
| Stun Setting, Pierce 2, Accurate 2, Slow Firing |
Damage12 |
Critical3 |
|
| Anti-Armor Attachment |
RangeShort |
SkillRanged: Heavy |
|
| Breach 1, Accurate 1, limited ammo 6 |
Damage10 |
Critical2 |
|
| Pressure Point |
RangeEngaged |
SkillBrawl |
|
| Disorient 1, Ignore soak, Stun Damage |
Damage4 |
Critical |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Pressure Point | 1 | Special | Add medicine rank to strain inflicted on successful brawl check, ignore soak |
| Unarmed Parry | 2 | Special | When hit with a melee attack, suffer 2 strain to reduce damage by 2 plus ranks in Unarmed Parry. |
| Get the Drop | 1 | Special | Once per session, the character and any number of allies in the encounter may add the character's rank in stealth to their checks to determine initiative order |
| Surgeon | 1 | Medic | On a successful Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon. |
| Bacta Specialist | 1 | Medic | Patient heals one additional wound per rank of Bacta Specialist when they heal wounds via bacta tanks or long-term care. |
| Sniper Shot | 1 | Marksman | Before making a non-thrown range attack, may perform a Sniper Shot maneuver to increase the weapon’s range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase. |
| True Aim | 1 | Marksman | Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim. |
| Toughened | 2 | Commando | Gain +2wound threshold. |
| Physical Training | 2 | Commando | Add one boost die per rank of Physical Training to Athletics and Resilience checks. |