Threshold | 17 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | 2b | |
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 1 | ||
Medicine (Int) | X | 1 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 0 | 2b | |
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 2 | ||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 1 | ||
Knowledge: Xenology (Int) | X | 0 |
DC-17M |
RangeLong |
SkillRanged: Heavy |
|
Stun Setting, Auto Fire, Accurate 1, Quick Draw, reduce difficulty engaged |
Damage9 |
Critical3 |
|
Sniper Attachment |
RangeExtreme |
SkillRanged: Heavy |
|
Stun Setting, Pierce 2, Accurate 2, Slow Firing |
Damage12 |
Critical3 |
|
Anti-Armor Attachment |
RangeShort |
SkillRanged: Heavy |
|
Breach 1, Accurate 1, limited ammo 6 |
Damage10 |
Critical2 |
|
Pressure Point |
RangeEngaged |
SkillBrawl |
|
Disorient 1, Ignore soak, Stun Damage |
Damage4 |
Critical |
Name | Rank | Book & Page | Description |
---|---|---|---|
Pressure Point | 1 | Special | Add medicine rank to strain inflicted on successful brawl check, ignore soak |
Unarmed Parry | 2 | Special | When hit with a melee attack, suffer 2 strain to reduce damage by 2 plus ranks in Unarmed Parry. |
Get the Drop | 1 | Special | Once per session, the character and any number of allies in the encounter may add the character's rank in stealth to their checks to determine initiative order |
Surgeon | 1 | Medic | On a successful Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon. |
Bacta Specialist | 1 | Medic | Patient heals one additional wound per rank of Bacta Specialist when they heal wounds via bacta tanks or long-term care. |
Sniper Shot | 1 | Marksman | Before making a non-thrown range attack, may perform a Sniper Shot maneuver to increase the weapon’s range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase. |
True Aim | 1 | Marksman | Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim. |
Toughened | 2 | Commando | Gain +2wound threshold. |
Physical Training | 2 | Commando | Add one boost die per rank of Physical Training to Athletics and Resilience checks. |